Alien pinball rules and strategy

The Strategy

Alien begins with a choice between the Alien and Aliens mission sets; choose Alien for the Derelict Ship route. Shoot the Air Lock to start Derelict Ship. Hit the Xenomorph targets until the fifth hit starts Ambush Multiball, and build 500 ammo with playfield switches without shooting the lit Vent 1. After Ambush starts, shoot Vent 1 to add Sentry Guns and double the Multiball Jackpots. Complete D-R-O-P at the left ramp and S-H-I-P at the right ramp to start 20 seconds of 2x playfield scoring.

The goal

Use the Air Lock for Destroy 12 eggs. Shoot a lit Vent. Then shoot the Air Lock to win the mission., five Xenomorph hits for The first start needs five Xenomorph hits. The last hit starts the multiball., and the D-R-O-P and S-H-I-P ramps for 2x scoring.

  1. How to start a mode

    Shoot the Air Lock to start Destroy 12 eggs. Shoot a lit Vent. Then shoot the Air Lock to win the mission..

    Recommended mode: Derelict Ship

    Choose it for a direct Air Lock start and a visible egg, Vent, and Air Lock sequence.

    How to play it

    Shoot orbits to reach the egg bumpers and destroy 12 eggs, shoot a lit Vent, then return to the Air Lock to win the mission.

  2. Start Ambush Multiball

    Hit the Xenomorph targets five times; the fifth hit starts the first The first start needs five Xenomorph hits. The last hit starts the multiball.. A stored Select it with the flippers. Press the launch button to spend it and spot two Xenomorph hits. can spot two of those hits.

  3. Start 2x playfield scoring

    Complete D-R-O-P at the left ramp and S-H-I-P at the right ramp to start the first 20-second Complete D-R-O-P at the left ramp and S-H-I-P at the right ramp. The first timer is 20 seconds. timer.

Alternative route: Hypersleep Multiball

Use this when the far-right drop bank and Hypersleep ramp are safer than the Xenomorph targets.

  1. Complete the far-right APC drop bank to light Hypersleep lock, then shoot the Hypersleep ramp for two locks. The second lock starts the first APC drop completions raise the jackpot. A top-to-bottom completion adds 1x to the jackpot multiplier..
Need to know
Main route
Choose Alien.
Long goal
Win all four Alien missions.
Safer fallback
Hypersleep and Spinners light the Xenomorph jackpot. Below 50 ammo, shoot the Air Lock for the Super Jackpot.: Use this plan when the Xenomorph targets or magnet return are unsafe.

Machine setup

  • Check whether Extra Balls and Specials remain enabled or convert to points.
Sources and references9 source links and outbound references.
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Playbooks

Alien playfield

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