Beatles pinball rules and strategy

The Strategy

The Beatles begins each ball with a song choice. Drive My Car scores upper-loop shots for 60 seconds; when it ends, shoot the standup behind the F-A-B drops to collect the Mode Super Jackpot. Ticket to Ride instead builds from spinner spins. On ball three, select All My Loving before plunging; it starts untimed two-ball play, and the upper magnet collects a Jackpot after enough switch hits.

The goal

Choose Each completed loop raises the mode level. Each loop scores 25,000 times the current level. The mode runs for 60 seconds. before ball one and shoot the upper-right loop, use This is an untimed two-ball multiball. It is available on ball 3, or after the four single-ball modes. All scoring is 2x. for multiball, or choose Every 30 spinner spins raises the mode level. Each spin scores 10,000 times the current level. The mode runs for 60 seconds. when the spinner is safer.

  1. How to start a mode

    Before plunging ball one, use the flippers to choose Each completed loop raises the mode level. Each loop scores 25,000 times the current level. The mode runs for 60 seconds.. Partial-plunge to the upper flipper, then shoot the upper-right loop.

    Recommended mode: Drive My Car

    Choose it when the upper-right loop is a controlled repeatable shot.

    How to play it

    Keep shooting the upper-right loop. Each completed loop raises the mode level; when the mode ends, hit the lit Super Jackpot standup behind the F-A-B drops.

  2. Start All My Loving

    On ball three, use the flippers to choose This is an untimed two-ball multiball. It is available on ball 3, or after the four single-ball modes. All scoring is 2x.. It starts as untimed two-ball play.

Alternative route: Ticket to Ride

Use this when the left spinner is safer than the upper-right loop.

  1. Before plunging, use the flippers to choose Every 30 spinner spins raises the mode level. Each spin scores 10,000 times the current level. The mode runs for 60 seconds..
Need to know
Main route
Choose Each completed loop raises the mode level. Each loop scores 25,000 times the current level. The mode runs for 60 seconds. and repeat the loop.
Long goal
Play each of the five song modes until all reach level 2.
Safer fallback
Every 30 spinner spins raises the mode level. Each spin scores 10,000 times the current level. The mode runs for 60 seconds.: Use this plan when the upper-right loop does not feed the flippers safely.

Machine setup

  • Check Competition Mode and Extra Ball or Special conversion.
Sources and references13 source links and outbound references.
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Playbooks

Beatles playfield

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