Elvira's House of Horrors pinball rules and strategy

The Strategy

Elvira's House of Horrors lets a Haunt continue into Garage Multiball; Double Trouble adds 30 seconds of 2x playfield scoring. Shoot the House until purple, choose Werewolf of Washington with the flippers, then shoot the House to start it. Hit the Garage drop once, lock two balls, start Werewolf, then take the third Garage lock for Wild Women. Complete the Trunk and Hand of Fate banks, then roll through the lit inlane for 2x.

The goal

Use the House for A ramp turns itself off until you make a different shot. The Garage or Crypt ends each transformation., the Garage for The first Garage drop lights all three locks. The third lock starts the multiball., or both ramps for Do not repeat the same major shot. Shoot the Cellar, then the House, to finish the Haunt..

  1. How to start a mode

    Shoot the House until its light turns purple. Select A ramp turns itself off until you make a different shot. The Garage or Crypt ends each transformation., then shoot the House again to start it.

    Recommended mode: Werewolf of Washington

    Choose it when the orbits, ramps, and House are controlled shots.

    How to play it

    Shoot an orbit to transform, then make flashing ramps or the House. Complete three transformations and return to the House for the final shot.

  2. Start Wild Women Multiball

    Hit the Garage drop target once, then shoot the Garage for three locks. The third lock starts The first Garage drop lights all three locks. The third lock starts the multiball..

Alternative route: Night of the Living Dead

Use this when both ramps are safer than the Werewolf orbit shots.

  1. Shoot both ramps, then shoot the House to start Do not repeat the same major shot. Shoot the Cellar, then the House, to finish the Haunt..
Need to know
Main route
Prepare two Wild Women locks.
Long goal
Play or start three Haunts to light House Party.
Safer fallback
Do not repeat the same major shot. Shoot the Cellar, then the House, to finish the Haunt.: Use this route when the orbits do not support the Werewolf combo timer.

Machine setup

  • Check Wild Market Value qualification and competition timers.
  • Test Garage, House, Crypt, Trunk, and left-ramp returns before choosing the stack.
Sources and references6 source links and outbound references.
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Playbooks

Elvira's House of Horrors playfield

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