Evil Dead pinball rules and strategy
The Strategy
Evil Dead begins with a choice between its two movies, which fixes the four story modes available for that game. Choose Evil Dead 1, shoot one white-lit ramp to qualify the first mode, hit the Necronomicon captive ball to select Undying Love, then shoot the scoop under the right ramp to start it. Undying Love uses both ramps, the Cellar Door, and the lower-playfield loop before becoming two-ball play. Cabin Multiball separately needs three Cabin VUK locks, while the three Blood Flood standups start a playfield multiplier.
The goal
Use white shots and the Necronomicon captive ball for The two ramps chain Linda. A faster ramp-to-ramp combo gives a larger speed bonus., the Cabin drops and VUK for Three locked balls start it. Drop and lock progress persists between balls and players. Another player can steal a prepared lock., and the Blood Flood targets for playfield X.
How to start a mode
Choose This movie contains Undying Love and It Won't Let Us Leave, the modes used by the main and alternative routes.. Shoot one white-lit ramp, then hit the Necronomicon captive ball until The two ramps chain Linda. A faster ramp-to-ramp combo gives a larger speed bonus. is selected. Shoot the scoop under the right ramp to start it.
Recommended mode: Undying Love
Choose it for a clear ramp-to-lower-playfield route that can continue into two-ball play.
How to play it
Shoot the left and right ramps in either order, enter the open Cellar Door, then make five lower-playfield loops. During two-ball play, shoot red Jackpots and repeat the right ramp.
Start Cabin Multiball
Knock down the Cabin drops, then shoot the Cabin VUK to lock a ball. Repeat until the third lock starts Three locked balls start it. Drop and lock progress persists between balls and players. Another player can steal a prepared lock..
Start Blood Flood playfield X
Complete the three Complete the three standups in the pop-bumper nest to start a playfield multiplier. standup targets in the pop-bumper area to start the playfield multiplier.
Alternative route: It Won't Let Us Leave
Use this when you prefer a shot-frenzy mode over Undying Love's ramp and Cellar sequence.
- Shoot the required white-lit ramps, use the Necronomicon captive ball to select Phase 1 gives about 60 seconds to complete four green shots. Phase 2 starts a repeating Scare Jackpot sequence., then shoot the scoop under the right ramp to start it.
- Shoot the four green ramps or orbits. During the Scare Jackpot period, shoot red shots, then shoot the Cellar when the timer ends to collect the built value.
Need to know
- Main route
- Choose This movie contains Undying Love and It Won't Let Us Leave, the modes used by the main and alternative routes. and select The two ramps chain Linda. A faster ramp-to-ramp combo gives a larger speed bonus..
- Long goal
- Collect one The right-orbit magnet holds one ball temporarily. Only one Book Hold is available in each standard multiball. Three Book Holds qualify Hero From The Sky. in each of three standard multiballs.
- Safer fallback
- Three locked balls start it. Drop and lock progress persists between balls and players. Another player can steal a prepared lock.: Use this while learning mode selection or when you want the easiest Multiball route.