Hot Wheels pinball rules and strategy
The Strategy
Hot Wheels multiplies nearly every award by the tach value, while Battles and Multiballs can run together. Hit flashing RPM targets first to raise and briefly hold the tach. Complete B-A-T-T-L-E, use either spinner to select an incomplete creature, and shoot the right saucer to start the Battle; start any ready Multiball while the Battle runs.
The goal
Hit the RPM targets to raise the tach. Shoot the right saucer to start a Battle, or hit the Track Builder target and shoot the left saucer for Track Builder Unlimited.
Start a Battle
Complete the BATTLE targets, use either spinner to select an incomplete creature, then shoot the right saucer to start the Battle. Follow the creature's displayed shots, and hit relit BATTLE targets to add fuel while the Battle runs.
Start Track Builder Unlimited
Hit the Track Builder drop target or left saucer four times, then shoot the green-lit left saucer to start two-ball Track Builder Unlimited. Shoot the right saucer within 15 seconds to add a third ball and double the base Jackpot. Shoot the lit loops and orbits for Jackpots, then shoot the left saucer for the Super Jackpot.
Start Turbo scoring
Hit flashing RPM targets to raise and briefly hold the tach, and make pop-bumper hits to light Turbo at the kickback. Shoot the kickback when the tach is high to lock its value at ten times the tach for 15 seconds.
Alternative route: Loop Crash Multiball
This is another main Multiball route.
- Alternate the left inner loop and right orbit six times to qualify the first Loop Crash, then shoot the left orbit to start it. Later qualifications add two shots, up to twelve.
Need to know
- Tach and gear
- The tach is a playfield-scoring multiplier for almost every award; RPM targets raise it, and each Red Line Mania raises the next gear's minimum.
- Victory Lap Multiball
- Advance through the race-position shots and finish at the left orbit for four-ball play.
- Loop Crash Multiball
- Alternate the left inner loop and right orbit to qualify it, then use the left orbit to start and to set up its magnet Super Jackpot.