James Bond 007 pinball rules and strategy
The Strategy
James Bond 007 pairs modes with Multiballs. Shoot the right ramp to start a Villain, then shoot the left eject to light Jetpack and the left ramp to start it. Shoot the side ramp to start a Henchman, complete Osato drop targets, and shoot the center lane for three Bird One locks. Collect upper-loop Bond Women, press the pink action button for 007 Scoring.
The goal
Use the right ramp for a Villain, the left eject and ramp for The center lane locks a hurry-up that starts at 3,000,000. Later Jetpacks add 1,000,000., and Bond Women for Press the pink action button to spend all collected Women on 2x playfield scoring for 20 seconds through 7x for 70 seconds..
How to start a mode
Shoot the right ramp to start the timed Villain shown on the display.
Recommended mode: The displayed Villain
The right ramp starts the Villain currently offered; this route does not require a separate selection step.
How to play it
Follow the Villain's lit shots before its timer ends.
Start Jetpack Multiball
Shoot the left eject to light The center lane locks a hurry-up that starts at 3,000,000. Later Jetpacks add 1,000,000., then shoot the lit left ramp to start it.
Start 007 Scoring
Shoot the flashing upper loop to collect Bond Women. Press the pink action button to start the available Press the pink action button to spend all collected Women on 2x playfield scoring for 20 seconds through 7x for 70 seconds. playfield multiplier.
Alternative route: Bird One Multiball
Use this when the rocket drop bank and center lane are controlled.
- Complete the rocket drop bank, then shoot the center lane for three locks. The third lock starts During the short opening, make three upper-flipper double jackpots to qualify one automatic two-ball restart..
Need to know
- Main route
- Start a Villain before Jetpack and a Henchman before Bird One, then use those multiballs to secure Bond Women before activating Press the pink action button to spend all collected Women on 2x playfield scoring for 20 seconds through 7x for 70 seconds. over the best cashout.
- Long goal
- Start one Villain mode, one Each Henchman is a timed two-stage mode. Follow the lit sequence on the display and use Bird One to protect its timed shots., Jetpack, and Bird One for Gives 70 seconds of unlimited ball save. Shoot ten lit shots once each..
- Safer fallback
- Early multiplier cash-out: Use this plan when the last Bond Woman or Bird One bank is not safe.
Sources and references10 references10 source links and outbound references.
- PinballCards
- Pinball Rulesheets
- Kineticist James Bond 007 tournament strategy
- Current Stern code index — James Bond 007 1.06
- Raymond Davidson full James Bond 007 tour
- James Bond ball-one strategy by The Pinball Company
- Jared Garvey at City of Concord Champ 2024, first round
- Jetpack timing test technique reference
- Physical caution reference
- Physical caution reference