400 pinball rules and strategy

Strategy summary

The goal

Use the Skill Control button to bump the falling ball toward the numbered slots. Complete 1–6 combinations within an orange or blue bank for replays. The first coin gives six balls; up to six extra balls can be bought.

  1. Skill Control: Use the Skill Control button on the lower left of the frame to bump the ball before it falls through the upright playing area.

  2. Number combinations: Send balls through the numbered slots to light numbers within the orange or blue bank. Complete 1–2–3 for 3 replays, 1–2–3–4 for 7, 1–2–3–4–5 for 12, or 1–2–3–4–5–6 for 20.

  3. First-coin award: Complete numbers 1 through 6 in one color bank using the first coin’s balls to qualify the 120-replay Extra Special award.

  4. Extra balls: The first coin gives six balls. When extra ball is lit, hold the yellow button down while inserting a coin to buy one extra ball. You can buy up to six extra balls, at one coin per ball.

Need to know
Upright playfield
400 uses a vertical playing area, with the ball elevator on the right and the control flipper near the top.
Color banks
The orange and blue banks each contain numbered slots 1 through 6.
Extra-ball limit
Six starting balls plus up to six bought extra balls allow at most twelve balls in a game.
Sources and references2 source links and outbound references.
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