Arabian Knights pinball rules and strategy
Strategy summary
The goal
Use the front selector before play to choose which gobble holes start lit. Complete all six hole lights for replays, or finish numbers 1–8 in order to light an eye rollover for Special.
Choose starting holes: Before launching the first ball, turn the selector knob on the cabinet front to light one, two or three of the six gobble holes. The knob also selects which holes start lit.
Complete the hole lights: Shoot into the remaining unlit gobble holes to light them. Lighting all six awards the replays set by your starting selection; each gobble-hole shot ends that ball.
Complete the numbers: Hit numbers 1 through 8 in order to light one lower eye rollover for Special. The center pop bumper supplies both 3 and 7 at their respective places in the sequence.
Collect Special: Roll over the lit eye button below the gobble holes to earn one replay. The 10,000-point unit switches which eye is lit.
Need to know
- Hole-completion awards
- Starting with one hole lit makes completion worth five replays; two lit makes it worth three; three lit makes it worth one.
- Selector timing
- Make the selection before launching the first ball. Moving the selector during play tilts the game.
- Score replays
- The main score and points tally have separate replay thresholds set by the operator.