Barry O's Barbeque Challenge pinball rules and strategy
The Strategy
In Barry O's Barbeque Challenge, orange recipe shots complete the active cook-off and an open saucer cashes its trophy. Lock a ball in a saucer, then shoot the upper-right saucer to start Pitmaster Multiball. Repeated right-ramp shots raise playfield X for the larger Pitmaster awards.
The goal
Complete the orange recipe shots for a Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars., use a saucer lock and the upper-right saucer for It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.Pitmaster MultiballIt starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values., and repeat the right ramp for Each level runs for about 30 seconds. The right-ramp skill-shot power extends this time.Playfield XEach level runs for about 30 seconds. The right-ramp skill-shot power extends this time..
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How to start a mode
Complete the orange recipe shots, then shoot any open saucer to cash the trophy and begin the next Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars. cycle.
Recommended mode: The opening cook-off
The orange recipe shots show the complete opening objective without requiring a separate selection menu.
How to play it
Shoot the orange recipe shots. When they are complete, shoot any open saucer to cash the trophy.
Start Pitmaster Multiball
Lock at least one ball in the left or lower-right saucer, then shoot the upper-right saucer to start It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.Pitmaster MultiballIt starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values..
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Start playfield X
Shoot the right ramp to add 0.5x playfield scoring per shot, up to 4x. The right-ramp skill shot increases the time available at each multiplier level.
Alternative route: Side Dish Multiball
Use this when the upper-right saucer is rejecting the ball but the drop targets are controlled.
Complete the drop-target bank until all three cycling Side Dish inserts have been collected. The completed set starts The third Side Dish award starts the multiball. Red shots score jackpots.Side Dish MultiballThe third Side Dish award starts the multiball. Red shots score jackpots..
Need to know
Combomania and Multiball
Start Combomania before Multiball if you want both running. A running Combomania continues into Multiball, but it cannot be started after Multiball begins.
In Barry O's Barbeque Challenge, orange recipe shots build the Pitmaster Jackpot base, and an open saucer cashes the cook-off trophy. Complete a safe cook-off, keep one F-I-R-E lane ready for an outlane save, lock a ball in a saucer, and repeat the right ramp for playfield X. Start Pitmaster at the upper-right saucer and use the multiplier on its larger Super and Mega Jackpots.
The goal
Cash a safe Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars. trophy.Bank a large Pitmaster jackpot, keep F-I-R-E ready as protection, raise Each level runs for about 30 seconds. The right-ramp skill-shot power extends this time.Playfield XEach level runs for about 30 seconds. The right-ramp skill-shot power extends this time., and start It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.Pitmaster MultiballIt starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values..
Choose the right-ramp skill shot when you can make it. It increases the time for each playfield multiplier level.Skill-shot power timing details
Each skill shot gives a permanent game power. The right-ramp power extends the playfield-X timer.Skill-shot powerEach skill shot gives a permanent game power. The right-ramp power extends the playfield-X timer.: Each skill shot gives a permanent game power. The right-ramp power extends the playfield-X timer.
In the first Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars., complete the orange recipe shots. Build extra stars only from controlled shots.Cook-off and Recipe value rules
Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.: Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.
Switches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base.Recipe valueSwitches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base.: Switches and features build the current Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars. value. Orange recipe shots also add this value to the next Pitmaster jackpot base.
After the orange shots are complete, shoot any open saucer to cash the trophy. Cash three or more stars unless the ball is fully controlled.Trophy cash-out scoring details
The saucer ends the cook-off. Each earned star adds 1x to the cook-off value.Trophy cash-outThe saucer ends the cook-off. Each earned star adds 1x to the cook-off value.: The saucer ends the Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.. Each earned star adds 1x to the Orange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars.Cook-offOrange shots complete the main recipe. Spinner sauce, the correct Mild or Spicy target, and two sets of side-dish targets can add four more stars. value.
Use the left ramp, top lanes, and safe recipe shots to build the next Pitmaster base. Bank useful value before you take a high-risk shot.
Complete F-I-R-E until one lane remains. Keep that lane ready as an outlane save.F-I-R-E protection and F-I-R-E hurry-up rules
If an outlane completes the word, the game saves the ball.F-I-R-E protectionIf an outlane completes the word, the game saves the ball.: If an outlane completes the word, the game saves the ball.
If an inlane completes the word, shoot the flashing blue orbit. A collect scores the value and adds it to the recipe. A timeout cuts the recipe value in half.F-I-R-E hurry-upIf an inlane completes the word, shoot the flashing blue orbit. A collect scores the value and adds it to the recipe. A timeout cuts the recipe value in half.: If an inlane completes the word, shoot the flashing blue orbit. A collect scores the value and adds it to the recipe. A timeout cuts the Switches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base.Recipe valueSwitches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base. in half.
Lock at least one ball in the left or lower-right saucer. If a Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. is already qualified, start it at an open saucer before Pitmaster.
Shoot the right ramp while the ball is controlled. Each shot adds 0.5x playfield scoring, up to 4x.Playfield X timing details
Each level runs for about 30 seconds. The right-ramp skill-shot power extends this time.Playfield XEach level runs for about 30 seconds. The right-ramp skill-shot power extends this time.: Each level runs for about 30 seconds. The right-ramp Each skill shot gives a permanent game power. The right-ramp power extends the playfield-X timer.Skill-shot powerEach skill shot gives a permanent game power. The right-ramp power extends the playfield-X timer. extends this time.
Shoot the upper-right saucer to start It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.Pitmaster MultiballIt starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.. Shoot a lit red jackpot, then move balls between different saucers for larger awards.Pitmaster Multiball, Super Jackpot, and Mega Jackpot rules
It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.Pitmaster MultiballIt starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.: It starts with the Pitmaster base that you banked before the multiball. Normal jackpots advance from 1x to 1.5x, 2x, and higher ladder values.
Lock one ball in a saucer. Lock another ball in a different saucer before the timer ends. The award advances the ladder by two steps.Super JackpotLock one ball in a saucer. Lock another ball in a different saucer before the timer ends. The award advances the ladder by two steps.: Lock one ball in a saucer. Lock another ball in a different saucer before the timer ends. The award advances the ladder by two steps.
Lock balls in all three saucers within the sequence. The award advances the ladder by four steps.Mega JackpotLock balls in all three saucers within the sequence. The award advances the ladder by four steps.: Lock balls in all three saucers within the sequence. The award advances the ladder by four steps.
During Pitmaster, keep shooting the right ramp when it is safe. Use the larger Each level runs for about 30 seconds. The right-ramp skill-shot power extends this time.Playfield XEach level runs for about 30 seconds. The right-ramp skill-shot power extends this time. on Super and Mega Jackpots. Shoot the upper-right saucer when jackpots need to relight.
Rules interactions
Start Combomania before Multiball if both should run together; Combomania cannot start after Multiball begins.
↪Fallback: Side Dish Multiball
Use this plan when the Pitmaster saucers or right ramp reject the ball.
Complete the drop-target bank until all three cycling Side Dish inserts are collected.Side Dish Multiball scoring details
The third Side Dish award starts the multiball. Red shots score jackpots.Side Dish MultiballThe third Side Dish award starts the multiball. Red shots score jackpots.: The third Side Dish award starts the multiball. Red shots score jackpots.
Shoot red jackpots. Switch hits raise their value.
Complete the drop-target bank to relight all jackpots. If none is lit, one jackpot moves between shots.
Use the right ramp to add Each level runs for about 30 seconds. The right-ramp skill-shot power extends this time.Playfield XEach level runs for about 30 seconds. The right-ramp skill-shot power extends this time. only when its return is safe.
↔Alternative: Aggressive F-I-R-E build
Use this plan when both blue orbits are repeatable and you need a larger Pitmaster base.
Complete F-I-R-E through an inlane to start the orbit hurry-up.
Shoot the flashing blue orbit before time expires. The collect adds the value to the current recipe.
Repeat F-I-R-E to raise its multiplier by 0.5x, up to 5x.
Stop this plan if the orbit is not repeatable. A failed hurry-up cuts the Switches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base.Recipe valueSwitches and features build the current cook-off value. Orange recipe shots also add this value to the next Pitmaster jackpot base. in half.
↔Alternative: Challenge▶ stack
Use this plan when orbit progress has qualified a Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. before Pitmaster or Side Dish starts.
Shoot purple shots to build the next Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. value. Start the Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. at an open saucer.Challenge timing details
Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.: Each Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. gives a timed shot task. Only one Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. can run, but it can run during a multiball.
Start Pitmaster or Side Dish while the Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. runs.
Use the multiball to make the purple or Each challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball.ChallengeEach challenge gives a timed shot task. Only one challenge can run, but it can run during a multiball. shots. Do not risk a drain only to prebuild more value.
◆Builds toward: Meat Coma
Win three cook-offs to start It starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts.Meat ComaIt starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts..
In It starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts.Meat ComaIt starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts., complete the six red shot areas. Then shoot any saucer for the jackpot.Meat Coma scoring and timing
It starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts.Meat ComaIt starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts.: It starts as multiball. The first three completed jackpot rounds add a ball. If play reaches one ball, a 20-second timer starts.
Repeat the red shots and saucer. Spend an available add-a-ball before the single-ball timer ends.
Sources and references12 references12 source links and outbound references.