Batman 66 pinball rules and strategy
The Strategy
Minor and Major Villains can run during Villain Multiball in Batman 66. Complete three TV targets, shoot the left orbit, choose Bookworm with the flippers, and press the action button. Shoot either orbit to qualify Riddler, then shoot the Bat-Phone to start it; during Riddler, hit both turntable targets and lock three balls at the right orbit for Villain Multiball.
The goal
Use the TV targets and left orbit for a Minor Villain. Shoot an orbit to qualify Riddler, then answer the Bat-Phone to start it. Use its turntable-target and right-orbit locks for Later Super Jackpots need additional major-shot jackpots. Mystery awards add-a-ball during the multiball..
How to start a mode
Complete the three TV targets, shoot the left orbit, use the flippers to choose Bookworm, and press the action button to confirm.
Recommended mode: Bookworm
Complete it first because its Minor Villain awards remain active for the rest of the game.
How to play it
Follow the lit Bookworm shots shown on the display until all of its phases are complete.
Start Villain Multiball
Shoot either orbit to qualify Riddler, then shoot the Bat-Phone to start him. During Riddler, hit both turntable targets, then collect all three locks at the right orbit to start Later Super Jackpots need additional major-shot jackpots. Mystery awards add-a-ball during the multiball..
Alternative route: Shame
Use this when Shame's displayed shots are safer than the other Villains.
- Hit the TV targets and left orbit to qualify a Minor Villain. Use the flippers to choose Its first attempt is a two-ball minor-villain mode. Completing it adds one ball and 10 seconds of ball save to later multiballs., then press the action button to confirm.
Need to know
- Main route
- Start Bookworm and Riddler together.
- Long goal
- Complete Bookworm, Mr.
- Safer fallback
- Mad Hatter recovery: Use this plan after a failed Bookworm or Mr.