Batman Forever pinball rules and strategy

The Strategy

Batman Forever uses C-A-V-E to light each VUK lock and a four-step Jackpot ladder during Multiball. Collect both outer-ramp Jackpots, shoot the side ramp for Double Jackpot, then load the Batwing at the left ramp and fire through the U-turn ramp for Super Jackpot.

The goal

Select a Gotham Event or Light Lock at the plunge, spell CAVE for each VUK lock, then take both ramp Jackpots, the side-ramp Double, and the Batwing U-turn Super during Multiball.

  1. Use the opening save to test the CAVE drops, VUK, three ramps, U-turn ramp, Batwing feed, and right-orbit saucer eject.

  2. Select Start Gotham Event or Light Lock at the plunge according to the safer current objective.

  3. Spell CAVE to light each VUK lock. Before the third lock, choose the normal VUK start or the stronger Batwing-assisted start.

    • Shoot the lit VUK for three-ball Multiball.: Shoot the lit VUK for three-ball Multiball.
    • Make four ramp shots to light the Batwing. With the third lock lit, load the Batwing at the left ramp and fire into the VUK for four balls and a 75,000,000 base Jackpot. Use this only when the cannon aim is reliable.: Make four ramp shots to light the Batwing. With the third lock lit, load the Batwing at the left ramp and fire into the VUK for four balls and a 75,000,000 base Jackpot. Use this only when the cannon aim is reliable.
  4. During Multiball, collect one Jackpot at each outer ramp.

  5. After both outer Jackpots, shoot the side ramp for the Double Jackpot.

  6. Shoot the left ramp to load the enabled Batwing, then fire its ball through the U-turn ramp for the Super Jackpot.

    • Left and right outer ramps, side-ramp Double, left-ramp Batwing load, then Batwing through the U-turn ramp for Super.: Left and right outer ramps, side-ramp Double, left-ramp Batwing load, then Batwing through the U-turn ramp for Super.

Alternative route: Gotham Event route

Use this when the CAVE drops, VUK, or Batwing feeds are unreliable.

  1. Complete all five ? targets to light a Gotham Event at the right orbit.
  2. Use the launch button to lock a selected Event whose required shots match the safe side of the playfield.
  3. Shoot the right orbit and complete the displayed Event objectives.
  4. Collect Circus Countdown only when the right-orbit feed is already proven.
Need to know
Gotham Events
Hit all five ? targets to light an Event at the right orbit, or select Start Gotham Event as the skill shot; the launch button locks the selected Event.
Event progress
While a Gotham Event is running, shots do not advance other game features. Finish the Event before returning to CAVE and Multiball-lock progress.
Multiball
Spell CAVE to light each VUK lock; the third lock normally starts three-ball play.

Machine setup

  • Confirm Sega Batman Forever, installed revision, production or prototype hardware, Multiball ball count, lock difficulty, ball save, and Extra Ball conversion.
  • Confirm normal three-ball play, qualified four-ball Batwing play, or A2.00-era four-ball behavior.
  • Test CAVE drops, VUK, Batwing and launch button, both ramps, right-orbit saucer, Laser Kick, and Two-Face targets.
Sources and references4 source links and outbound references.
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Batman Forever playfield

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