Class of 1812 pinball rules and strategy

The Strategy

Class of 1812 gives you an available right-ramp Crypt lock at the start. Lock the ball, plunge into two-ball Multiball, and repeat the left ramp for 1 million. After Multiball, use the left drop bank and Zom-B Bonus sequence to relight the lock.

The goal

Take the available right-ramp Crypt lock, then repeat the left ramp for 1 million during two-ball Multiball. To relight Multiball, complete the left drop bank, collect Zom-B Bonus, complete the bank again, and return to the right-ramp lock.

  1. Test both ramps, the two drop banks, the top kicker, and the bottom upkicker before choosing a repeatable route.

  2. Shoot a target on the same side as the active flipper, often from near the flipper base and behind the nearby slingshot. the available right-ramp Crypt lock when that shot is stable; plunge the replacement ball to start two-ball Multiball Madness.

  3. During Multiball, repeat the left ramp for 1 million whenever its return is controlled.

  4. After Multiball, complete the left drop bank and hit the flashing left target to collect Zom-B Bonus.

  5. Complete the left drop bank again to relight the Crypt lock, then return to the right ramp and repeat the Multiball route.

  6. Take lit ramps for C-O-F-F-I-N letters and its fixed 2-million Jackpot when those shots fit the Multiball route; do not abandon a controlled left-ramp million to chase it.

Alternative route: BAT-O-METER spinner route

Use this when both ramps and the drop banks reject but the center spots and spinner return safely.

  1. Complete the three center spot targets to advance the BAT-O-METER.
  2. Shoot the spinner only from a controlled feed and keep raising its displayed value.
  3. Use the top rollovers for Bonus X only when the upper feed is predictable.
Need to know
Multiball Madness
Take the available right-ramp lock and plunge the replacement ball for two-ball play. During Multiball, each left ramp scores 1 million.
Relight Multiball
Complete the left drop bank, collect Zom-B Bonus at the flashing left target, complete the bank again, then lock at the right ramp.
C-O-F-F-I-N Jackpot
Either lit ramp adds a letter, consecutive ramps escalate, and completing the word scores a fixed 2 million.

Machine setup

  • Confirm ball count, Extra Ball conversion, lock difficulty, Multiball save, and whether the opening Crypt lock is flashing.
  • Test both ramps, both drop banks, the top kicker, bottom upkicker, spinner, and spot-target registration before choosing a route.
Sources and references6 source links and outbound references.
Contribute to this ruleset!

Your email is stored privately and only used to follow up about this report.

Edit on GitHub

Playbooks

Class of 1812 playfield

100%