CSI: Crime Scene Investigation pinball rules and strategy
The Strategy
The three Multiball qualifications in CSI: Crime Scene Investigation interact. Shoot the evidence loop before Skull begins, collect two Skull locks at the ramp, and leave Centrifuge one safe action from starting. Start Skull first, then add Centrifuge so their protected scoring runs together.
The goal
Shoot the evidence loop early, prepare Skull Multiball, then start it just before Centrifuge Multiball so both protected scoring systems run together.
Use the opening single-ball time to light evidence at the evidence loop and test the ramp, build the trapped-ball award, release it, then collect the available jackpot level., use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. feed, and DNA bank.
Shoot the ramp to light and collect the two use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. locks, then leave use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. ready while spinning build the trapped-ball award, release it, then collect the available jackpot level. close to zero.
Start Skull Multiball immediately before completing build the trapped-ball award, release it, then collect the available jackpot level., then bring build the trapped-ball award, release it, then collect the available jackpot level. into the protected window.
Score each Multiball through its own lit shots while both are running.
- use the major shots, bullet targets, skull, and Morgue route to advance its staged awards.: use the major shots, bullet targets, use the major shots, bullet targets, skull, and Morgue route to advance its staged awards., and Morgue route to advance its staged awards.
- build the trapped-ball award, release it, then collect the available jackpot level.: build the trapped-ball award, release it, then collect the available jackpot level.
- if the final DNA hit was left ready, complete it and take the Lab award when restoring ball count matters more than another setup shot.: if the final DNA hit was left ready, complete it and take the Lab award when restoring ball count matters more than another setup shot.
When build the trapped-ball award, release it, then collect the available jackpot level. has a ball trapped, use controlled flipper movement to keep the mechanism spinning without losing the live ball.
After the stack, rebuild evidence and choose Microscope only when one color is already close to five.
Stack Fingerprint Frenzy, Suspect Shakedown, or Ballistics only with an already controlled Multiball.
Alternative route: Standalone Centrifuge
Use this when the ramp or use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. locks are rejecting but the build the trapped-ball award, release it, then collect the available jackpot level. feed is reliable.
- Reduce the build the trapped-ball award, release it, then collect the available jackpot level. count to zero.
- Lock the ball and build a practical jackpot value.
- Release the locked ball and collect the escalating awards before control breaks down.
Need to know
- Skull Multiball
- Ramp shots light and collect two use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. locks, then four staged shot groups cycle for as long as two balls survive.
- Centrifuge Multiball
- Spin the build the trapped-ball award, release it, then collect the available jackpot level. count to zero, lock a ball, build the award, then release it for escalating jackpots.
- Microscope Multiball
- Shoot the evidence loop, collect five pieces of one color, then shoot the microscope.
CSI: Crime Scene Investigation uses ramp locks for Skull Multiball, centrifuge spins and a trapped ball for Centrifuge Multiball, and five same-color evidence pieces for Microscope Multiball. Collect the evidence during single-ball play, prepare two Skull locks and a nearly ready Centrifuge, then start Skull before Centrifuge. Finish the evidence before Skull rather than forcing Microscope into that overlap.
The goal
Shoot the evidence loop early, prepare Skull Multiball, then start it just before Centrifuge Multiball so both protected scoring systems run together.
- Use the opening single-ball time to light evidence at the evidence loop and test the ramp, build the trapped-ball award, release it, then collect the available jackpot level., use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. feed, and DNA bank.
- Shoot the ramp to light and collect the two use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. locks, then leave use the major shots, bullet targets, skull, and Morgue route to advance its staged awards. ready while spinning build the trapped-ball award, release it, then collect the available jackpot level. close to zero.
- Start Skull Multiball immediately before completing build the trapped-ball award, release it, then collect the available jackpot level., then bring build the trapped-ball award, release it, then collect the available jackpot level. into the protected window.
- Score each Multiball through its own lit shots while both are running.
Skull, Centrifuge, and DNA Lab rules
- use the major shots, bullet targets, skull, and Morgue route to advance its staged awards.: use the major shots, bullet targets, use the major shots, bullet targets, skull, and Morgue route to advance its staged awards., and Morgue route to advance its staged awards.
- build the trapped-ball award, release it, then collect the available jackpot level.: build the trapped-ball award, release it, then collect the available jackpot level.
- if the final DNA hit was left ready, complete it and take the Lab award when restoring ball count matters more than another setup shot.: if the final DNA hit was left ready, complete it and take the Lab award when restoring ball count matters more than another setup shot.
- When build the trapped-ball award, release it, then collect the available jackpot level. has a ball trapped, use controlled flipper movement to keep the mechanism spinning without losing the live ball.
- After the stack, rebuild evidence and choose Microscope only when one color is already close to five.
- Stack Fingerprint Frenzy, Suspect Shakedown, or Ballistics only with an already controlled Multiball.
Builds toward: Deep Microscope and case progress
- Collect complete evidence-color sets during safe single-ball windows.
- Convert Microscope stages without wasting evidence under use the major shots, bullet targets, skull, and Morgue route to advance its staged awards..
- Use repeat multiballs and cases to open the deeper laboratory awards.