Dungeons & Dragons pinball rules and strategy
The Strategy
Capture a ball at a Teleport target, then shoot its flashing Dragon's Lair or the Dungeon Level ramp for two-ball Multiball. Capture balls at both Teleports first for three-ball Multiball. To collect the Bell Tower Million, enter the right Teleport, knock down the three tower targets and rear gate, then shoot the upper-left inclined lane and circular ramp within three seconds.
The goal
Capture one Teleport and shoot its flashing Dragon's Lair or the Dungeon Level ramp for two-ball Multiball; capture both Teleports first for three balls. Open the Bell Tower through the right Teleport and complete it to light the upper-left Million shot.
Hit either Teleport target to capture a ball and flash its corresponding Dragon's Lair plus SUMMON HELP.
Shoot the flashing Dragon's Lair or the Dungeon Level ramp to release the captured ball and start two-ball Multiball.
For three-ball play, capture balls at both Teleport targets before shooting either Dragon's Lair or the Dungeon Level ramp.
Use the cabinet's secondary flipper buttons to open the left or right Magic Save gate when an outlane drain threatens.
Need to know
- Start two-ball Multiball
- Capture one Teleport ball, then shoot its flashing Dragon's Lair or the Dungeon Level ramp.
- Start three-ball Multiball
- Capture both Teleport balls, then shoot either Dragon's Lair or the Dungeon Level ramp.
- Enter Bell Tower
- Capture at the right Teleport to lower the Bell Tower ramp.