Fireball II pinball rules and strategy

The Strategy

Complete the upper-left three-bank to light an Odin or Wotan saucer, then shoot that lit saucer to lock a ball. Complete the bank again and fill the other lock. Complete the bank a third time to release both balls and start three-ball Multiball.

The goal

Fill each saucer as soon as it lights, then return to the upper-left bank for the Multiball release. Take A-B-C-D when available, but remember that Fireball Bonus is collected only at an orange-lit saucer; Doomsday Bonus is paid at the end of the ball.

  1. Complete the upper-left three-bank to light either the Odin or Wotan saucer for lock.

  2. Shoot the lit saucer to capture the ball, then complete the upper-left three-bank again to light the other saucer.

  3. Capture the second ball in its lit saucer.

  4. Complete the upper-left three-bank a third time; both locks release and three-ball Multiball begins.

Need to know
Light the First Lock
Complete the upper-left three-bank once.
Light the Second Lock
Complete the bank again after filling the first lock.
Start Multiball
Complete the bank a third time after both locks are filled.

Machine setup

  • Test the upper-left three-bank and reset, both captive-ball saucers and releases, A-B-C-D lanes, center and right drop banks, all three-ball trough switches, and both bonus displays.
  • Confirm the installed Little Demon center-post credits, whether locked balls can be stolen in multiplayer, and the Extra Ball and Special settings before competition play.
Sources and references3 source links and outbound references.
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Fireball II playfield

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