Friendship "7" pinball rules and strategy
Strategy summary
The goal
Match the reel letter to the lit FRIENDSHIP letter, then hit the center target for an extra ball. Completing the four numbered lanes also adds a ball.
Match the letters: Hit contacts marked Advances Reel or Advances Letters to change the reel letter or the lit FRIENDSHIP letter. When the two letters match, the center target lights for an extra ball.
Collect the extra ball: Hit the center target below the letter reel while Extra Ball When Lit is illuminated. The target also scores 100 points and advances the reel.
Complete the numbers: Roll through lanes 1 and 2 at the top and lanes 3 and 4 near the bottom sides. Putting out all four numbers adds one ball.
Light the bumpers: Roll over the two buttons marked On Yellow Bumpers and On Red Bumpers. Lit pop bumpers score 10 points. With both colors lit, the bottom rollover button lights for 100 points.
Need to know
- Moving gate
- The moving gate scores 10 points, or 100 when lit.
- Ball awards
- Play starts with five balls. Score-based extra balls follow the fitted instruction card’s thresholds.
- Tilt penalty
- A tilt loses the ball in play plus one additional ball.