Genie is a multiplier-and-saucer bonus loop. Hit one yellow-bank target whenever Advance Multiplier is lit, build Base Bonus with controlled drops, stars, lanes, and spinner shots, then shoot the top-right saucer when its kickout is safe.
The goal
Hit one yellow-bank target whenever Advance Multiplier is lit. Build This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. with controlled drops, stars, lanes, and spinner shots. At 20,000 or more, collect at the top-right saucer after its kickout proves safe; A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. stays active for the next build.
Read the ball count and instruction card. Test all five flippers and the top-right saucer return.
Plunge toward A when possible and use the first upper-playfield visit to learn the flipper feeds.
When Advance Multiplier is lit, hit one yellow-bank target. The hit adds 1x and turns the lamp off.
A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.: A lit yellow target earns +1x through 5x; a mid-ball Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X. keeps it, but a drain resets it.
When the yellow bank is dark, use a An inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.Lit SpinnerAn inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off. or return the ball to the upper playfield until the lamp toggles on.
An inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.Lit SpinnerAn inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.: An inlane star lights it; each spin then scores 1,000 and adds one This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. advance until a switch turns it off.
Repeat the lit yellow target until A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. reaches at least 3x. Prefer 4x or 5x before a planned collect.
Score drop targets, stars, Add Bonus lanes, and lit-spinner spins until This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. reaches 20,000 or more.
This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.: This unmultiplied value reaches 29,000; a drain or Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X. spends it.
When the top-right saucer lights, shoot it only if its kickout is controlled. It scores This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. times A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..
Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.: Reaching 20,000 This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. lights the saucer; collection resets This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. to 1,000 but preserves A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..
Rebuild This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. from 1,000 and repeat the saucer collect on the same ball.
If the saucer return is unsafe, stop shooting it and protect the multiplied drain bonus.
Alternative route: Multiplier first, drain collect second
Use this when the Bonus Collect saucer return is unsafe.
Hit a yellow target whenever Advance Multiplier is lit.
Keep hitting one yellow-bank target while Advance Multiplier is lit until A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. reaches 4x or 5x.
Score drop targets, stars, Add Bonus lanes, and lit-spinner spins until This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. approaches 29,000.
Do not shoot the Bonus Collect saucer.
Drain without tilting to collect This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. times A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..
Need to know
Bonus X
A lit yellow target advances the bonus multiplier through 5x until the ball drains.
Base Bonus
Drops, stars, Add Bonus lanes, and lit-spinner spins build the value to a 29,000 maximum.
Bonus Collect
At 20,000 This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it., the lit saucer scores This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. times A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. and preserves the multiplier.
Genie is a multiplier-and-saucer bonus loop. Reach at least 3x, preferably 4x or 5x, build 20,000 or more base, then collect only when the saucer kickout is controlled. Keep the multiplier, rebuild the base from 1,000, and repeat.
The goal
Hit one yellow-bank target whenever Advance Multiplier is lit.Build This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. with controlled drops, stars, lanes, and spinner shots.At 20,000 or more, collect at the top-right saucer after its kickout proves safe; A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. stays active for the next build.
Read the ball count and instruction card. Test all five flippers and the top-right saucer return.
Plunge toward A when possible and use the first upper-playfield visit to learn the flipper feeds.
When Advance Multiplier is lit, hit one yellow-bank target. The hit adds 1x and turns the lamp off.Bonus X scoring details
A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.: A lit yellow target earns +1x through 5x; a mid-ball Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X. keeps it, but a drain resets it.
When the yellow bank is dark, use a An inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.Lit SpinnerAn inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off. or return the ball to the upper playfield until the lamp toggles on.Lit Spinner scoring details
An inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.Lit SpinnerAn inlane star lights it; each spin then scores 1,000 and adds one Base Bonus advance until a switch turns it off.: An inlane star lights it; each spin then scores 1,000 and adds one This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. advance until a switch turns it off.
Repeat the lit yellow target until A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. reaches at least 3x. Prefer 4x or 5x before a planned collect.
Score drop targets, stars, Add Bonus lanes, and lit-spinner spins until This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. reaches 20,000 or more.Base Bonus scoring details
This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.: This unmultiplied value reaches 29,000; a drain or Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X. spends it.
When the top-right saucer lights, shoot it only if its kickout is controlled. It scores This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. times A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..Bonus Collect scoring details
Reaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.Bonus CollectReaching 20,000 Base Bonus lights the saucer; collection resets Base Bonus to 1,000 but preserves Bonus X.: Reaching 20,000 This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. lights the saucer; collection resets This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. to 1,000 but preserves A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..
Rebuild This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. from 1,000 and repeat the saucer collect on the same ball.
If the saucer return is unsafe, stop shooting it and protect the multiplied drain bonus.
↪Fallback: Multiplier first, drain collect second
Use this when the Bonus Collect saucer return is unsafe.
Hit a yellow target whenever Advance Multiplier is lit.
Keep hitting one yellow-bank target while Advance Multiplier is lit until A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. reaches 4x or 5x.
Score drop targets, stars, Add Bonus lanes, and lit-spinner spins until This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. approaches 29,000.
Do not shoot the Bonus Collect saucer.
Drain without tilting to collect This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. times A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it..
↔Alternative: Upper-bank bonus route
Use this when the upper flippers are strong enough for controlled target work.
Send the ball to the upper playfield.
Finish either the three white drops or the four red drops.
Use newly lit white drops for three bonus advances each.
Return to the yellow bank when Advance Multiplier lights.
↔Alternative: Lit-spinner route
Use this while the yellow bank is dark.
Shoot a moving inlane ball up the opposite inlane, carrying it behind the slingshot toward the upper playfield.Shatz passShoot a moving inlane ball up the opposite inlane, carrying it behind the slingshot toward the upper playfield.Read the full Shatz pass technique through a lower inlane star.
Confirm that the spinner lights.
Shoot the spinner before a bumper or sling turns it off.
Return to the yellow bank when Advance Multiplier lights.
◆Builds toward: Repeatable 4x or 5x Bonus Collects
Hit one yellow-bank target whenever Advance Multiplier is lit until A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. reaches 4x or 5x.
Score drop targets, stars, Add Bonus lanes, and lit-spinner spins until This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it. reaches at least 20,000.
Collect at the top-right saucer when its return is safe.
Keep the 4x or 5x A lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it.Bonus XA lit yellow target earns +1x through 5x; a mid-ball Bonus Collect keeps it, but a drain resets it. and rebuild This unmultiplied value reaches 29,000; a drain or Bonus Collect spends it.Base BonusThis unmultiplied value reaches 29,000; a drain or Bonus Collect spends it..
Repeat the collect and protect the final drain bonus.
Sources and references5 references5 source links and outbound references.