Harry Potter pinball rules and strategy
The Strategy
Harry Potter starts school Terms at the scoop after Time-Turner progress, while lowering all eight colored banners qualifies the first Explore Hogwarts Multiball. Shoot the right spinner until Start Term lights, then use the scoop and select a school year with the flippers and action button. Shoot the center and staircase ramps to lower the banners; after the last falls, shoot the staircase ramp again to start Multiball.
The goal
Start a school Term at the scoop or lower all eight colored banners to start Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value. at the staircase ramp.
How to start a mode
Shoot the right Time-Turner spinner until Start Term lights, then shoot the scoop. Use the flippers and action button to select a school year.
Recommended mode: A school Term
Each school year contains its own sequence of lessons.
How to play it
Shoot the red-and-gold lesson shots. Shoot the right Time-Turner spinner to add time; completing or timing out a lesson advances the Term.
Start Explore Hogwarts Multiball
Shoot the center ramp and staircase ramp when their lit colors match unspotted Hogwarts banners. When all eight banners are down, shoot the staircase ramp to start Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value..
Play Explore Hogwarts Multiball
Collect four different Jackpots to light the roving Super Jackpot. After the second Jackpot, hit the green Hagrid target for add-a-ball.
Need to know
- Explore qualification
- The first start spots both green and both yellow banners. Shoot the center or right ramp when its lit color matches an unspotted banner; two matching shots can finish the remaining four banners.
- Explore Jackpots
- Normally, a collected Jackpot shot goes dark. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot; four different Jackpots light a roving Super Jackpot, while extras raise its value.
- Explore recovery
- An uncollected Super Jackpot remains lit after Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value. ends.
Harry Potter tracks six school years of lessons and five Multiballs. For an opening Explore Hogwarts Multiball, shoot the center and staircase ramps to lower all eight colored banners, then shoot the staircase ramp again. Collect four different Jackpots to light the roving Super Jackpot, and hit Hagrid after the second Jackpot for add-a-ball. Between Multiballs, shoot the right Time-Turner spinner until Start Term lights, shoot the scoop, and complete the red-and-gold lesson shots; ten played lessons qualify Final Exam at the scoop.
The goal
Shoot the center and staircase ramps until all eight Hogwarts banners are down, then shoot the staircase ramp to start Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value..Collect four different Jackpots to light the roving Super Jackpot; if Multiball ends first, the Super remains lit.
- Shoot the center ramp and staircase ramp to lower the eight Hogwarts banners. Follow the banner colors shown on the display.
Explore Hogwarts qualification details
- The first start begins with both green and both yellow banners spotted. A correctly colored center-ramp and staircase-ramp shot can finish the remaining red and blue banners in as few as two shots.: The first start begins with both green and both yellow banners spotted. A correctly colored center-ramp and staircase-ramp shot can finish the remaining red and blue banners in as few as two shots.
- Shoot the staircase ramp when all eight banners are down to start Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value..
- During Explore Hogwarts, shoot four different lit jackpots. Hit the green Hagrid target after two jackpots when add-a-ball is lit.
Explore Hogwarts Multiball setup and scoring
- Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value.: Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value.
- Track the roving Super Jackpot and take it on a comfortable shot. If multiball ends first, control the ball and collect the still-lit Super Jackpot in single-ball play.
Track the roving Super Jackpot and take it on a comfortab…
- The first Explore Hogwarts Super Jackpot also collects the Ring Horcrux. An uncollected Super Jackpot remains lit after multiball.
- Between Multiballs, shoot the right Time-Turner spinner until Start Term lights, then shoot the scoop and select a school year with the flippers and action button. Shoot the red-and-gold lesson shots; the right spinner adds time.
Builds toward: Explore Hogwarts Super Jackpot
- Shoot the center and staircase ramps until all eight Hogwarts banners are down.
- Start Normally, each jackpot shot goes dark after collection. The Explore Hogwarts jackpot potion keeps shots lit while you work toward the Super Jackpot. Four jackpots light a roving Super Jackpot. Extra jackpots increase its value. at the staircase ramp.
- Collect four unique jackpots.
- Collect the roving Super Jackpot and Ring Horcrux.