King of Diamonds pinball rules and strategy

The Strategy

In King of Diamonds, plunge a lit 6 or 9 lane for 50 and a chance to reach K or Q. Go up top while the center roto-target shows cards you already have; shoot it when one of its three exposed cards fills a gap. Completing 2 through 9 lights a guide rollover for Special; completing 2 through Ace awards Special.

The goal

Use top lanes and K-Q targets for safer scoring, then pick off a needed card from the center roto-target. Avoid forcing the exposed Jack and 10 standups above the return lanes. Completing the full hand opens another set of 13 card Bonus values.

  1. Plunge a lit 6 or 9 top lane for 50 and a possible feed into K or Q.

  2. Read the three exposed cards on the center roto-target before choosing a shot.

  3. Shoot the roto-target when an exposed card is missing from your hand.

  4. If all three exposed cards are already collected, send the ball up top to rotate the target and pursue K or Q.

  5. When only a few cards remain, choose the lane or exposed target that completes 2 through 9 or the full 2-through-Ace hand.

Need to know
Lit top lane
Scores 50; the 6 and 9 lanes can feed the K or Q targets.
Center roto-target
Shows three shootable cards and rotates when any of the ten lanes is made.
Complete 2 through 9
Light one guide rollover for Special.

Machine setup

  • Confirm three- or five-ball play, Special conversion, the guide-rollover award, and whether the companion Diamond Jack add-a-ball rules are present instead of replay rules.
  • Test all ten roto-advance lanes, every visible roto-target position, all 13 card lamps, guide rollovers, K-Q-J-10 standups, both flippers, and the returns around the center target and rubber posts.
Sources and references5 source links and outbound references.
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Playbooks

King of Diamonds playfield

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