King Pin pinball rules and strategy

Strategy summary

The goal

Hit the numbered bumpers to knock down the matching animated pins. Strike and Spare pockets offer separate point awards.

  1. Knock down pins: Hit the numbered bumpers across the upper playfield. Each bumper corresponds to a bowling pin; hitting it retracts that matching animated pin in the backbox.

  2. Score pocket awards: Shoot into a kickout pocket marked Strike, with an X and 30, for 30 points, or one marked Spare and 20 for 20 points. These labeled pockets sit above and below the numbered bumper group.

Need to know
Ten frames
The game runs for ten frames, with the current frame shown below the score display.
Scoring
The factory specifies 20-point Spare and 30-point Strike awards, with a maximum score of 300.
Sources and references2 source links and outbound references.
Contribute to this ruleset!

Your email is stored privately and only used to follow up about this report.

Edit on GitHub

Playbooks