Monster Bash pinball rules and strategy
The Strategy
Monster Bash uses six monster modes whose starts lead to Monster Bash and whose completed objectives lead to Monsters of Rock. Prepare Bride, Wolf Man, and Creature while leaving Frankenstein one hit away, start those modes, then finish Frankenstein and use Multiball to work on their shots.
The goal
Shoot the Creature saucer or the orbits to start one monster mode. Hit Frankenstein's target bank and shoot its ramp for Multiball. Use the extra balls to finish the mode and collect Jackpots.
Start a monster mode
Shoot the Creature saucer four times to start The first major shot locks a hurry-up value; the next four shots score that value at 2x through 5x., then complete its five lit major shots. Or make four orbit shots to start Four orbit shots start four decreasing orbit hurry-ups; collect all four for the Wolf Man instrument., then collect four orbit hurry-ups.
Start Frankenstein Multiball
Hit Frankenstein's target bank to collect all body parts and lower the bank. Shoot the exposed ramp to start Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot..
Use the overlap
During Multiball, shoot major shots that also finish the running mode. Shoot lit major shots for regular Jackpots, and hit the Frankenstein toy for the Super Jackpot.
Alternative route: Mosh Pit Multiball
Use this when the center spinner returns more safely than Frankenstein.
- During single-ball play, shoot the center spinner six times to light the first Mosh Pit, then shoot the scoop to start it.
- Shoot the spinner twice to add two balls, then repeat the Frankenstein ramp toward the Mosh Pit Super.
Need to know
- Monster modes
- Start Mummy, Wolf Man, Creature, Bride, Dracula, and Frankenstein during the game to qualify Monster Bash.
- Frankenstein Multiball
- Hit Frankenstein's target bank to collect all body parts and lower the bank, then shoot the exposed ramp to start three-ball multiball.
- Mosh Pit Multiball
- Six spinner shots in single-ball play light the first Mosh Pit at the scoop; during Mosh Pit, the first two spinner shots each add a ball.
Monster Bash uses six monster modes whose starts lead to Monster Bash and whose completed objectives lead to Monsters of Rock. Prepare Bride, Wolf Man, and Creature while leaving Frankenstein one body-part hit ready, start the prepared modes, then collect the final Frankenstein hit and shoot its ramp for Multiball. Use overlapping major shots during the protected stack, recover with Mosh Pit only when needed, and start Monster Bash at the scoop after all six modes have begun.
The goal
Prepare Bride, Wolf Man, and Creature while leaving Frankenstein ready.Start those modes before Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot., then use the protected stack to work toward Monster Bash or Monsters of Rock.Keep Mosh Pit lit as insurance.
- Test the scoop from both flippers. Test the right-ramp return and one orbit return before you build a stack.
- Shoot the orbits until Four orbit shots start four decreasing orbit hurry-ups; collect all four for the Wolf Man instrument. is one shot from starting; four orbit shots start it. Leave that final shot ready.
Full Moon Fever setup details
- Four orbit shots start four decreasing orbit hurry-ups; collect all four for the Wolf Man instrument.: Four orbit shots start four decreasing orbit hurry-ups; collect all four for the Wolf Man instrument.
- Shoot the Creature saucer until The first major shot locks a hurry-up value; the next four shots score that value at 2x through 5x. is one shot from starting; four saucer shots start it. Leave that final shot ready.
Creature Feature setup and scoring
- The first major shot locks a hurry-up value; the next four shots score that value at 2x through 5x.: The first major shot locks a hurry-up value; the next four shots score that value at 2x through 5x.
- During The first major shot locks a hurry-up value; the next four shots score that value at 2x through 5x., complete its five lit major shots if the saucer return is safe.
- Shoot the outer ramps until The 30-second mode scores double base value at each ramp; the first three spinner hits can reset its timer. is one ramp shot from starting; it requires three shots to each ramp. Leave that final shot ready.
Ball & Chain scoring and timing
- The 30-second mode scores double base value at each ramp; the first three spinner hits can reset its timer.: The 30-second mode scores double base value at each ramp; the first three spinner hits can reset its timer.
- During The 30-second mode scores double base value at each ramp; the first three spinner hits can reset its timer., make three more shots to each outer ramp to complete the mode.
- Hit Frankenstein's target bank until one body-part hit remains. Leave the final hit ready while you prepare Bride, Wolf Man, and Creature.
- Finish the remaining ramp, orbit, and Creature saucer shots to start the prepared modes before collecting Frankenstein's final body part.
- Hit Frankenstein's target bank to collect the final body part and lower the bank. Shoot the exposed ramp to start Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot..
Frankenstein Multiball and Super levels rules
- Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot.: Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot.
- One regular jackpot lights Double Super and two regular jackpots light Triple Super.: One regular jackpot lights Double Super and two regular jackpots light Triple Super.
- During the stack, shoot any major that advances two running modes. Favor the outer ramps while The 30-second mode scores double base value at each ramp; the first three spinner hits can reset its timer. is active.
- Running monster-mode timers pause during Multiball and resume when it ends.
- If the stack falls apart early, shoot the scoop for a ready Mosh Pit Multiball after multiball ends. Otherwise, hit the red Dracula targets until D-R-A-C-U-L-A is complete, or feed the pop bumpers until Mummy Mayhem is lit. Shoot the scoop to start the lit mode.
- After all six monster modes have started, shoot the scoop for Monster Bash.
Top-player proof
- At the 2012–13 PAPA Circuit Final, Steven Bowden prepared several monster modes before starting multiball, reached Monster Bash, and passed 200 million.
- At that final, Cayle George described stacking Bride, Wolf Man, and Creature with Shoot lit major shots for Jackpots. Hit the Frankenstein toy for the Super Jackpot. toward Monster Bash or Monsters of Rock, with Mosh Pit ready as insurance.
Builds toward: Monster Bash and Monsters of Rock
- Start all six monster modes to light Monster Bash.
- Shoot the scoop for four-ball Monster Bash.
- Complete each monster objective to earn its instrument.
- Collect all six instruments to light Monsters of Rock.
- Shoot the scoop for four-ball Monsters of Rock.
- During Monsters of Rock, complete each monster shot before you repeat it at the higher level.