Mr. & Mrs. Pac-Man pinball rules and strategy

The Strategy

Mr. & Mrs. Pac-Man alternates upper-playfield scoring with a button-controlled Pac-Maze. Build six moves at the upper bank, enter through a top saucer, then rotate and move through the grid while preserving the center safety space and edge wraparound. Completed mazes add to the final-game bonus.

The goal

Use a full plunge to reach the upper flipper, complete the upper three-target bank twice for six The saucer holds the physical ball while the flipper buttons control Pac-Man on a 5-by-5 grid. moves, shoot either top saucer, then use the flipper buttons to fill the 5-by-5 maze.

  1. Store six moves

    Use a full plunge to reach the upper flipper. Complete the upper three-target bank twice; each completed bank stores three The saucer holds the physical ball while the flipper buttons control Pac-Man on a 5-by-5 grid. moves, and the second completion also opens the left-outlane gate.

  2. Start Pac-Maze

    With at least six moves stored, shoot either top saucer. The saucer holds the physical ball while The saucer holds the physical ball while the flipper buttons control Pac-Man on a 5-by-5 grid. runs on the 5-by-5 light grid.

  3. Move through the grid

    Tap the left flipper button to rotate the direction arrow, then tap the right flipper button to move Pac-Man one space. Each move spends one stored move. Use edge wraparound and keep the center safety space available because the ghost cannot enter it.

  4. Complete the maze

    When the stored moves run out, the saucer releases the ball. Repeat the upper-bank and saucer cycle until all 25 spaces are lit; revisit the center because Pac-Man's starting space is not collected automatically. A completed maze stores 250,000 for the final-game bonus.

Need to know
Six-move start
Complete the upper three-target bank twice to store six moves, then shoot either top saucer.
Pac-Maze controls
The left flipper button rotates direction and the right button moves Pac-Man one space.
Maze completion
Move Pac-Man through all 25 spaces, including the center after leaving it, to add 250,000 to the final-game bonus.

Machine setup

  • Confirm ball count, tournament settings, Extra Ball conversion, Special treatment, final-game bonus, and tilt behavior.
  • Confirm starting lives, maze time, Pac-Man Aggressive duration, saucer hold, move awards, gate rules, and the Extra Ball threshold.
  • Test the skill-shot lane, both saucers and kickouts, upper and lower banks, standups, upper flipper, outlane gate, slingshots, and returns.
Sources and references4 source links and outbound references.
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Playbooks

Mr. & Mrs. Pac-Man playfield

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