Mr. Doom pinball rules and strategy
Strategy summary
The goal
Completing drop-target banks lights awards at the captive balls and lanes. Further bank completions add Extra Ball, Double Bonus and Special awards.
Drop-target banks: Hit the three-target banks on the left and right sides, below the pop bumpers. Each target scores 5,000 points and advances bonus. Completing either bank lights Combination awards and resets that bank.
First bank reset: The first completion lights 50,000 points at the captive balls, plus Extra Ball and Double Bonus at their marked lanes. Hit a captive ball or roll through a lane with its award lit to collect it.
Second bank reset: Another bank completion lights Extra Ball and Double Bonus at the captive balls. Hit a captive ball with the corresponding award lit to collect it. Collecting Extra Ball turns off its light.
Third bank reset: The third completion lights Special at the left captive ball. Hit that captive ball while Special is lit to collect the award and turn off its light.
Need to know
- End of ball
- Accumulated bonus is scored at the end of each ball, and the drop-target banks reset.
- Extra balls
- Extra-ball awards can be disabled by the operator.