Olympics pinball rules and strategy
Strategy summary
The goal
On Gottlieb’s Olympics, collect the lit cities to advance the center count. Completing all ten cities scores a replay and lights three targets for more replays. Earlier replay milestones depend on the machine’s installed instruction card.
Collect cities: Roll through a lit city rollover. For a top rollover, its pair of torch bumpers must be lit. Each new city advances the numbered count down the center of the playfield.
Use the spotting targets: Hit a target marked Spots Lighted Top Rollover to collect the city indicated by the lit pair of torch bumpers.
Complete the cities: Collect all ten cities to advance the count to Special. This scores one replay and lights the three targets for Special. Hit a target while Special is lit to score another replay.
Control bumper scoring: Roll over the lower ON button to light the four pop bumpers for 10 points per hit. The adjacent OFF button turns their lights off.
Need to know
- Replay settings
- Confirmed factory cards use different early milestones, including 8 only, 8 and 9, or 7 and 9. Check the installed instruction card; reaching Special is the final collection milestone.
- Gottlieb edition
- These rules cover Gottlieb’s 1962 Olympics. The Playmatic edition has not been verified.
Sources and references5 references5 source links and outbound references.
- Confirmed Gottlieb Olympics instruction cards, including A-6893-1 and A-6894-1
- Original Gottlieb Olympics factory flyer
- Pinrescue’s original Olympics restoration and city-collection account
- Original Olympics top rollovers, torch bumpers and center target
- Original Olympics full playfield and three Special targets