Pokémon rules and strategy

The Strategy

Pokémon starts each Story by repeating its colored major shot three times, and a single-ball Story continues into Team Rocket Multiball. Hit all six BATTLE targets, Meowth three times, then the center lane to start Team Rocket. For Arena Battle, complete Discover, Catch, Train, and a Rival Battle in each of the four biomes, using the town scoop to travel after each set; after all four, shoot the town scoop again.

The goal

Repeat the yellow Shows right ramp on the Full Pokémon Limited Edition playfield including the flippers and apron. After completing all four Stories and while no mode is running, shoot the lit right ramp. three times for All shots score jackpots. A jackpot stays off until a different jackpot shot scores., or repeat another colored Story shot three times for its Story. Spell Hit all six BATTLE targets. The center lane spots unlit targets. A center super skill shot completes BATTLE and lowers Meowth. and hit Meowth for Team Rocket Multiball. Use the Berry targets for 2x.

  1. How to start a mode

    During single-ball play, repeat one colored Story shot three times: the green left orbit starts Bulbasaur, the blue Shows Squirtle ramp on the Full Pokémon Limited Edition playfield including the flippers and apron. Left ramp used to start and play Squirtle. starts Squirtle, the yellow Shows right ramp on the Full Pokémon Limited Edition playfield including the flippers and apron. After completing all four Stories and while no mode is running, shoot the lit right ramp. starts All shots score jackpots. A jackpot stays off until a different jackpot shot scores., and the red right orbit starts Charmander.

    Recommended mode: Pikachu vs. Raichu

    Choose it for the easiest Story route and its built-in two-ball play.

    How to play it

    Shoot the lit Story shots for Jackpots. When the Shows Pokédex captive ball on the Full Pokémon Limited Edition playfield including the flippers and apron. Captive ball used to scan a discovered Pokémon and start CATCH. Shows captive ball on the Full Pokémon Limited Edition playfield including the flippers and apron. Three lit left-ramp shots light the Pokédex captive ball to complete the Story and qualify Shot X. lights, hit it for the Super Jackpot. Collect three Super Jackpots to complete the Story. During the opening ball save, complete Hit all six BATTLE targets. The center lane spots unlit targets. A center super skill shot completes BATTLE and lowers Meowth. to light an Completing BATTLE stores one ball at the green button during Team Rocket or Pikachu vs. Raichu. One press spends it. at the action button.

  2. Start Team Rocket Multiball

    Hit all six Shows BATTLE targets on the Full Pokémon Limited Edition playfield including the flippers and apron. Hit all six BATTLE targets to lower Meowth. to lower Meowth. Hit Meowth three times, then shoot the Shows Team Rocket lane on the Full Pokémon Limited Edition playfield including the flippers and apron. Center lane used to start Team Rocket and collect its Super Jackpot. to start Team Rocket Multiball.

    • Shoot the six lit Jackpot shots, then shoot the Shows Team Rocket lane on the Full Pokémon Limited Edition playfield including the flippers and apron. Center lane used to start Team Rocket and collect its Super Jackpot. for the Super Jackpot and 20 seconds of unlimited Super Jackpots. Complete Hit all six BATTLE targets. The center lane spots unlit targets. A center super skill shot completes BATTLE and lowers Meowth. during Multiball to light an Completing BATTLE stores one ball at the green button during Team Rocket or Pikachu vs. Raichu. One press spends it. at the action button.
  3. Start Berry 2x

    Hit each side Shows Berry target on the Full Pokémon Limited Edition playfield including the flippers and apron. Hit each side Berry target twice. twice, then hit the flashing center Berry to start 20 seconds of 2x playfield scoring.

    • Hit any Shows Berry target on the Full Pokémon Limited Edition playfield including the flippers and apron. Hit each side Berry target twice. while 2x is running to add time.

Alternative route: Squirtle with Team Rocket

Use this when the blue Shows Squirtle ramp on the Full Pokémon Limited Edition playfield including the flippers and apron. Left ramp used to start and play Squirtle. is repeatable.

  1. During single-ball play, shoot the blue Shows Squirtle ramp on the Full Pokémon Limited Edition playfield including the flippers and apron. Left ramp used to start and play Squirtle. three times to start Squirtle.
  2. Complete Hit all six BATTLE targets. The center lane spots unlit targets. A center super skill shot completes BATTLE and lowers Meowth., hit Meowth three times, and shoot the Shows Team Rocket lane on the Full Pokémon Limited Edition playfield including the flippers and apron. Center lane used to start Team Rocket and collect its Super Jackpot. to add Team Rocket Multiball. During the overlap, shoot other lit blue major shots to raise the next left-ramp award. Make three lit left ramps, then hit the lit Shows Pokédex captive ball on the Full Pokémon Limited Edition playfield including the flippers and apron. Captive ball used to scan a discovered Pokémon and start CATCH. Shows captive ball on the Full Pokémon Limited Edition playfield including the flippers and apron. Three lit left-ramp shots light the Pokédex captive ball to complete the Story and qualify Shot X..
Need to know
Story modes
Three hits to a character's ramp or orbit during single-ball play starts its Story; Team Rocket can run with the single-ball Stories.
Team Rocket Multiball
Complete Hit all six BATTLE targets. The center lane spots unlit targets. A center super skill shot completes BATTLE and lowers Meowth., hit the lowered Meowth three times, then shoot the Shows Team Rocket lane on the Full Pokémon Limited Edition playfield including the flippers and apron. Center lane used to start Team Rocket and collect its Super Jackpot.. The second Multiball has a different freeze-and-jackpot sequence.
Shot X
Complete a Story or score a Team Rocket Super, then make the next major shot to give that shot 2x scoring for the rest of the ball.
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