Score-Board pinball rules and strategy
Strategy summary
The goal
Change the red and blue bonus values with the white top bumper and three rollover buttons. Each colored hole collects its indicated bonus, doubled when lit.
Change the bonuses: Hit the white top bumper or roll over any of the three round buttons marked Change Bonus. Read the red inner ring and blue outer ring of the central bonus display for the current values.
Collect a bonus: Send the ball into the upper red hole or the blue hole directly below it to collect that color’s indicated bonus. These gobble holes consume the ball and end that ball; they do not kick it back into play.
Collect double value: A bonus hole pays twice its indicated value when its Double When Lit lamp is on. The red and blue bonus scales each run from 10 to 150 points, so a doubled 150-point bonus scores 300 points.
Score the side targets: Hit either target beside the upper edge of the circular bonus display for 50 points. Each target has a yellow 50 Points arrow beneath it.
Need to know
- Lower pop bumper
- The purple pop bumper below the flippers scores 10 points when lit; the ball can still reach it after passing the flippers.
- Tilt
- A tilt disqualifies that player; the other players can continue their game.