Ship-Mates pinball rules and strategy
The Strategy
Raise the Roto value with a top rollover or side target, taking 100x only when the feed is safe. Read the exposed Roto number and hit it if that 1, 2, or 3 spot is still missing. If it is already lit, use an eject hole or the center rollunder to spin another number into view. Complete 1-2-3 to earn Same Player Shoots Again.
The goal
Raise the Roto multiplier, spin to a missing 1-2-3 number, hit it, and complete the set for Same Player Shoots Again.
Use a safely available top rollover or side target to raise the Roto multiplier; take 100x when its harder selector is available without giving up control.
Read the exposed Roto number and the lit 1-2-3 spots before choosing the next shot.
If the exposed number is still missing, hit the Roto to score it at the current multiplier and light that numbered spot.
If the exposed number is already lit, use an eject hole or the center rollunder to spin the Roto, then reassess the newly exposed number.
Repeat the value, spin, and Roto sequence until 1-2-3 are lit and Same Player Shoots Again is earned.
Need to know
- Roto value
- The targets and top rollovers set the Roto multiplier to 1x, 10x, or 100x.
- Exposed number
- The single Roto face shows 1, 2, or 3; a hit scores that number at the selected multiplier and lights its spot.
- Roto spin
- An eject hole or the center rollunder rotates the Roto when a different number is needed.