Skateball pinball rules and strategy
The Strategy
In Skateball, two S-K-A-T-E completions raise the right saucer from 20,000 to 100,000, but a third completion finishes B-A-L-L and resets that value after its award. Stop after two sets and repeat the 100,000 saucer. When bonus is large, complete the flashing upper-left arrow bank and return to the saucer to collect base bonus times Bonus X.
The goal
Complete S-K-A-T-E twice. Stop before The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value. completes. Then repeat the 100,000 right saucer and collect a large bonus there.
Test the Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.. Also test the reversed left lanes and the reverse-direction lane change.
- Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.: Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.
- Left lanes: The return lane and outlane are opposite the usual positions.
From the right flipper, complete S-K-A-T-E once for a 50,000 saucer. Complete it a second time for a 100,000 saucer.
- It starts at 20,000. S-K-A-T-E completions raise it to 50,000, then 100,000.: It starts at 20,000. S-K-A-T-E completions raise it to 50,000, then 100,000.
- Each S-K-A-T-E completion also adds It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls..
Do not complete S-K-A-T-E a third time. Transfer to the left flipper and shoot the right saucer for 100,000.
- The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value.: The third S-K-A-T-E completion finishes The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value. and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value.
- Tournament extra balls are usually disabled or converted. Keep the 100,000 saucer instead.
Use the controlled kickout to regain the right flipper. Transfer back to the left flipper and repeat the 100,000 saucer.
Advance It reaches 5x. It carries between balls only when that operator setting is enabled. with the 1-2-3 top lanes or the upper-left arrow bank while its green X lamp is on.
- It reaches 5x. It carries between balls only when that operator setting is enabled.: It reaches 5x. It carries between balls only when that operator setting is enabled.
- It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls.: It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls.
When It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. is large, complete the flashing upper-left arrow bank. Then shoot the right saucer to The lit saucer scores base bonus times Bonus X. It does not reset either value..
- The lit saucer scores base bonus times Bonus X. It does not reset either value.: The lit saucer scores It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. times It reaches 5x. It carries between balls only when that operator setting is enabled.. It does not reset either value.
- Do not enable or collect it early when direct upper-bank hits are not worth the risk.
Alternative route: Bonus first
Use this when the saucer value resets, the saucer shot rejects, or its kickout is not controlled.
- Use the spinner and top 1-2-3 lanes to advance It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. and It reaches 5x. It carries between balls only when that operator setting is enabled..
- Use the upper-left flipper for the arrow bank. Avoid lower-flipper shots at that bank until the bonus is large.
- Complete the flashing upper-left arrow bank to light The lit saucer scores base bonus times Bonus X. It does not reset either value., then take one valuable saucer collect when its return is acceptable.
Need to know
- Main route
- Complete S-K-A-T-E twice.
- Long goal
- Keep the saucer at 100,000 by stopping after two S-K-A-T-E completions.
- Safer fallback
- Bonus first: Use this when the saucer value resets, the saucer shot rejects, or its kickout is not controlled.
In Skateball, completing S-K-A-T-E twice raises the right saucer to a repeatable 100,000, while a third completion finishes B-A-L-L and resets the saucer after its extra-ball award. Stop after two sets, control the kickout, and repeat the saucer. Build Bonus X through the top lanes or the upper-left arrow bank, then complete that bank while its green X lamp is on and shoot the saucer for the multiplied Bonus Collect.
The goal
Complete S-K-A-T-E twice.Stop before The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value. completes.Then repeat the 100,000 right saucer and collect a large bonus there.
- Test the Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.. Also test the reversed left lanes and the reverse-direction lane change.
Right-saucer kickout and Left lanes rules
- Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.: Each copy can feed differently. Hold the upper flipper, hold then drop it, let the ball roll, or flip at S-K-A-T-E. Use the first safe result.
- Left lanes: The return lane and outlane are opposite the usual positions.
- From the right flipper, complete S-K-A-T-E once for a 50,000 saucer. Complete it a second time for a 100,000 saucer.
Right saucer value scoring details
- It starts at 20,000. S-K-A-T-E completions raise it to 50,000, then 100,000.: It starts at 20,000. S-K-A-T-E completions raise it to 50,000, then 100,000.
- Each S-K-A-T-E completion also adds It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls..
- Do not complete S-K-A-T-E a third time. Transfer to the left flipper and shoot the right saucer for 100,000.
B-A-L-L scoring details
- The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value.: The third S-K-A-T-E completion finishes The third S-K-A-T-E completion finishes B-A-L-L and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value. and lights an extra ball at the saucer. Collecting it resets the repeatable saucer value.
- Tournament extra balls are usually disabled or converted. Keep the 100,000 saucer instead.
- Use the controlled kickout to regain the right flipper. Transfer back to the left flipper and repeat the 100,000 saucer.
- Advance It reaches 5x. It carries between balls only when that operator setting is enabled. with the 1-2-3 top lanes or the upper-left arrow bank while its green X lamp is on.
Bonus X and Base bonus rules
- It reaches 5x. It carries between balls only when that operator setting is enabled.: It reaches 5x. It carries between balls only when that operator setting is enabled.
- It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls.: It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls.
- When It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. is large, complete the flashing upper-left arrow bank. Then shoot the right saucer to The lit saucer scores base bonus times Bonus X. It does not reset either value..
Collect Bonus scoring details
- The lit saucer scores base bonus times Bonus X. It does not reset either value.: The lit saucer scores It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. times It reaches 5x. It carries between balls only when that operator setting is enabled.. It does not reset either value.
- Do not enable or collect it early when direct upper-bank hits are not worth the risk.
Builds toward: Repeatable 100,000 saucer and 350,000 bonus collect
- Keep the saucer at 100,000 by stopping after two S-K-A-T-E completions.
- Knock down drop targets, enter the saucer, roll over lit side buttons, and complete the top lanes until It reaches 70,000. Reaching 20,000, 40,000, or 60,000 establishes that Super Bonus checkpoint as the starting base on later balls. reaches 70,000. Complete 1-2-3 or the green-X upper-left bank until It reaches 5x. It carries between balls only when that operator setting is enabled. reaches 5x; do not assume it carries unless the setting is enabled.
- Complete the flashing upper-left arrow bank to light The lit saucer scores base bonus times Bonus X. It does not reset either value., then shoot the saucer for up to 350,000 without resetting the bonus.