Space Ship pinball rules and strategy
Strategy summary
The goal
Numbered targets and rollover lanes advance four rocket lights. Align all four lights to qualify a replay at the center target, or advance rockets to the top to qualify replays at the two skill holes.
Advance the rockets: Hit a numbered side target or roll through a numbered lane to advance the matching rocket light. Targets 1 and 2 are on the left; 3 and 4 are on the right. Matching lanes sit above and below them.
Light the center target: Bring all four rocket lights into the same horizontal row, then hit the center target above the two skill holes for one replay. The target scores 100,000 points when its Special is not lit.
Light the skill holes: Advance a rocket to the top of its track to light a Special. Shoot either of the two holes below the center target to score one replay for each lit Special.
Need to know
- Rocket display
- The four vertical rocket tracks numbered 1–4 are on the lower playfield, with their Special lights above them.
- Ball count
- The game can be set for three or five balls; check the fitted card.
- Tilt penalty
- A tilt voids the game’s score.