Space Station pinball rules and strategy

The Strategy

Space Station uses the 1-2-3 top lanes to light two dock shots. Complete 1-2-3, dock two balls at the left orbit or right ramp, dock a third ball to start Multiball, then redock two balls before one remains for the Rescue Jackpot.

The goal

Complete 1-2-3 to light the The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit.. Lock two balls at the left orbit or right ramp. Dock a third ball to start multiball. Then redock two balls before one remains to collect the Redock two balls during multiball. The collect starts at 200,000..

  1. Use lane change on the plunge to complete upper 1-2-3.

  2. Complete 1-2-3 for 25,000, a permanent bumper-value advance, and lit The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit..

    • The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit.: The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit.
  3. Dock the first two balls at either the left orbit or right ramp.

  4. After two locks, leave one 1-2-3 lane unlit when possible. This makes the next dock qualification shorter.

  5. Dock the third ball at the left orbit or upper-right saucer to start Three-Ball Multiball.

  6. During multiball, redock one ball at the left orbit or right ramp.

    • Redock two balls during multiball. The collect starts at 200,000.: Redock two balls during multiball. The collect starts at 200,000.
  7. Redock a second ball before play returns to one ball to collect the Redock two balls during multiball. The collect starts at 200,000..

  8. If one ball remains before two redocks, the multiball and rescue attempt end.

  9. Complete the remaining 1-2-3 lane to relight The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit. after multiball.

  10. Repeat the lock route. Shared physical locks can be stolen by another player.

Alternative route: Recovery: Stop n Score

Recovery pivot: Use this when a dock rejects or another player controls the shared locks.

  1. Complete U-S-A to score 25,000 and raise Each U-S-A completion raises the ramp collect multiplier, up to 5x for this ball..
  2. Repeat U-S-A to raise its multiplier toward 5x on the same ball.
  3. Hit the drop target in front of the right ramp to start the timer.
  4. Watch a non-player display and shoot the ramp so the ball reaches its top near 99,990.
  5. The first ramp collect or timeout ends the feature and resets its target when The left-orbit and right-ramp locks. Complete 1-2-3 when their green lamps are not lit. are not lit.
  6. Repeat U-S-A and the ramp while the feeds remain safe.
Need to know
Docks
Complete upper 1-2-3 to light both locks, which factory settings also light at game start.
Three-Ball Multiball
Dock two balls, then dock the third at the left orbit or upper-right saucer.
Rescue Jackpot
During multiball, redock two balls before one remains to score the 200,000 start value, which grows after missed rescues.
Sources and references7 source links and outbound references.
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