Space Walk pinball rules and strategy
The Strategy
In Count-Down, completing the four colored drop banks raises Bonus X, and target hits raise base bonus. The top saucer collects their product, resets only the base, and leaves the multiplier ready for another collect.
The goal
Complete the green, yellow, red, and blue drop-target banks for 5x Bonus, build base bonus to 20,000 with the remaining targets and upper play, then collect it at the lit top saucer.
Reach the highest Bonus X
Knock down the green bank to light 2x Bonus, then yellow for 3x, red for 4x, and blue for 5x.
Use the upper flippers
Use the upper mini-flippers for the green and yellow targets when their sideways angle is safer. A completed bank stays down for the rest of the ball.
Build base bonus
After reaching the highest available multiplier, use the remaining targets and upper play to build base bonus to 20,000.
Collect at the saucer
Use an upper mini-flipper to shoot the lit top saucer and collect base bonus multiplied by the active Bonus X.
Need to know
- Persistent drop banks
- A completed color bank stays down for the rest of the ball, so its remaining targets cannot be farmed again until the next ball.
- Base bonus
- Drop targets build it. At 20,000, the top saucer lights to collect the current base bonus times the active multiplier.
- Collect Bonus saucer
- A collect resets base bonus but leaves Bonus X intact. Prefer the collect at 4x or 5x.
Count-Down is a repeatable bonus-collect game built from the green, yellow, red, and blue banks, a 20,000 base bonus, and the top saucer. Complete all four banks for 5X, raise the base to its cap, and collect it with an upper mini-flipper. Keep hitting drop targets to raise the base again while 5X remains active for the rest of the ball.
The goal
Build Bonus X through the green, yellow, red, and blue drop banks, but plan the whole ball around banks that stay down after completion.Build base bonus, then use an upper mini-flipper to collect the lit top saucer at the highest available multiplier.
- Complete green for 2x, yellow for 3x, red for 4x, and blue for 5x.
- Use the upper mini-flippers for green, yellow, and the top saucer when their sideways angle is safer.
- Remember that each completed bank stays down for the rest of the ball; do not plan on resetting it for repeat target value.
- Build base bonus to 20,000 with the remaining targets and upper play.
- At the highest available multiplier, send the ball into the lit top saucer.
Builds toward: One high-multiplier bonus collect
- Complete green for 2x, yellow for 3x, red for 4x, and blue for 5x.
- Use the upper mini-flippers for green, yellow, and the top saucer when their sideways angle is safer.
- Remember that each completed bank stays down for the rest of the ball; do not plan on resetting it for repeat target value.
- Build base bonus to 20,000 with the remaining targets and upper play.
- At the highest available multiplier, send the ball into the lit top saucer.