Star Race pinball rules and strategy
The Strategy
Star Race requires both yellow and green progress before Bonus X advances. Use the right orbit to collect the four top lanes, take each needed color through a lit saucer, the last center drop, or the upper-left horseshoe, then build 20,000 base bonus for the upper-right saucer collect.
The goal
Go up top through the right orbit to collect the four numbered lanes and light yellow and green multiplier progress, then finish the center drops only when one target remains and the needed color is lit.
Plunge a numbered top lane that normal orbit returns reach least often.
From either flipper, shoot the right orbit to send the ball back through the top lanes.
Collect lanes 1 and 2 to light yellow progress at the saucer and center drops.
Collect lanes 3 and 4 to light green progress at those same features.
Continue the right-orbit route until both colors are available or only one center drop remains.
Complete the center four-bank only when the lit color advances the multiplier.
At 20,000 base bonus, wait for a useful multiplier before shooting the upper-right Collect Bonus saucer.
After a collect resets base bonus, resume up-top shots while the multiplier remains.
Alternative route: Either-side up-top route
Use this plan when the right orbit is not reliable from the current flipper.
- Choose the open side that sends the ball above the center triangle.
- Favor a miss that still reaches the upper playfield.
- Track the ball through the numbered lanes and central triangle.
- Resume the right orbit after regaining control.
Need to know
- Four top lanes
- Each lane starts lit for 5,000, adds 1,000 base bonus, and determines which yellow or green multiplier advances become available.
- Two-color multiplier
- The bonus multiplier advances only after both yellow and green progress have been collected.
- Center four-bank
- Complete it only when the needed color is lit and preferably only one drop remains.
Star Race requires both yellow and green progress before Bonus X advances. Use upper play to light the colors, finish the center bank only when its needed color is lit, and reach 5x before building 20,000. Collect at the upper-right saucer, then rebuild the base while color progress carries between balls.
The goal
Go up top through the right orbit to collect the four numbered lanes and light yellow and green multiplier progress, then finish the center drops only when one target remains and the needed color is lit.
- Plunge a numbered top lane that normal orbit returns reach least often.
- From either flipper, shoot the right orbit to send the ball back through the top lanes.
- Collect lanes 1 and 2 to light yellow progress at the saucer and center drops.
- Collect lanes 3 and 4 to light green progress at those same features.
- Continue the right-orbit route until both colors are available or only one center drop remains.
- Complete the center four-bank only when the lit color advances the multiplier.
- At 20,000 base bonus, wait for a useful multiplier before shooting the upper-right Collect Bonus saucer.
- After a collect resets base bonus, resume up-top shots while the multiplier remains.
Builds toward: Repeatable multiplied bonus collects
- Use numbered top lanes to light both yellow and green progress.
- Collect both colors through a lit saucer, final drop, or upper-left horseshoe.
- Collect both lit colors repeatedly to raise the multiplier toward 5X; color progress carries between balls.
- Shoot lit top or return lanes, drop targets, or either vari-target until base bonus reaches 20,000.
- Collect the multiplied bonus at the upper-right saucer and rebuild the base value.