Starship Troopers pinball rules and strategy

The Strategy

Four Warrior hits start Live Fire in Starship Troopers, four lit opposite-orbit shots qualify each Orbit lock, and cleared bugs advance the planet campaign. Use the quicker Multiballs for immediate scoring, then start a later Planet Multiball at Arm Nukes.

The goal

Hit the Live Fire Assault Range Warrior four times to start the first four-ball Multiball, shoot either ramp for five Jackpots, then return to the Warrior for the timed Super Jackpot.

  1. Start Live Fire

    Hit the Live Fire Assault Range Warrior four times to start the first four-ball The first start needs four Warrior hits; later starts need more hits and the display gives the current count..

  2. Collect five Jackpots

    During Multiball, shoot the left ramp or right ramp for Jackpots. The first hit on each unlit colored Bug standup raises the Jackpot value, but the ramps are the scoring shots. Collect five ramp Jackpots.

  3. Collect the Super Jackpot

    After the fifth ramp Jackpot, shoot the Live Fire Assault Range Warrior within 16 seconds for the 15,000,000 Super Jackpot. The ramp-Jackpot cycle then starts again while at least two balls remain.

Need to know
Live Fire Assault Range Multiball
Hit the Warrior four times for the first four-ball ramp-jackpot multiball.
Live Fire Jackpots
Shoot either ramp; first hits on unlit colored Bug standups raise the Jackpot value.
Live Fire Super Jackpot
After five ramp Jackpots, shoot the Warrior within 16 seconds for 15,000,000.
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Starship Troopers playfield

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