Stingray pinball rules and strategy
The Strategy
Stingray's upper saucer cycles through several awards as switches are hit. The important scoring choices are 55,000, Double Bonus after building base bonus, or a temporarily lit spinner or STINGRAY lane.
The goal
Keep sending the ball to the upper saucer. Collect 55,000 when it is lit; take Double Bonus next when the base bonus is useful.
Collect the upper saucer
Plunge or shoot the ball up top. The saucer's award moves with switch hits, so take 55,000 when it is lit.
Use secondary awards
Take Double Bonus when the base bonus is useful. If the saucer lights the spinner or STINGRAY lane, shoot that feature while it is worth 1,000 per switch.
Need to know
- Saucer sequence
- The saucer cycles among 55,000, Double Bonus, lit spinner and STINGRAY lane, an Extra Ball award, and lower-value 5,000 awards.
Stingray revolves around a changing upper-saucer award, with the spinner and STINGRAY lane as temporary follow-up shots. Keep returning the ball up top and collect 55,000 when it appears; take Double Bonus when the base is useful. Use a lit 1,000-per-switch feature when neither saucer award is available.
The goal
Keep sending the ball up top and collect the upper saucer, favoring 55,000 or Double Bonus when either award is lit.Use the lit spinner or STINGRAY lane only when the saucer award is not available.
- Plunge or shoot the ball toward the upper saucer. Its lit award changes with switch hits.
- Collect the saucer when 55,000 is lit. Double Bonus is the next-best scoring award when a useful base bonus has been built.
- If the saucer lights the spinner or STINGRAY lane instead, shoot that feature while it is worth 1,000 per switch.
- Continue sending the ball up top. Do not force the tight center saucer when the upper route is available.