Strange Science pinball rules and strategy
The Strategy
Put five balls into the upper-left Atom Smasher. The fifth lock starts five-ball Multiball with a 12x playfield multiplier, so keep the lock as the priority and watch each weak eject or release carefully.
The goal
Lock five balls in the upper-left Atom Smasher; the fifth lock starts five-ball Multiball and its 12x playfield multiplier. Watch each lock and release because weak ejects can make the mechanism hard to read.
Shoot the upper-left Atom Smasher and confirm that each ball is accepted into the physical lock.
Repeat the Atom Smasher shot until five balls have been locked; the fifth lock starts five-ball Multiball.
During Multiball, keep shooting controllable switches and major features while the 12x playfield multiplier is active.
Track weak or partial Atom Smasher ejections by sight so a mechanical rejection is not mistaken for qualified progress.
Need to know
- Find the Atom Smasher
- Use the large upper-left ball-holding mechanism.
- Lock Five Balls
- Each successful Atom Smasher entry advances the physical lock.
- Start Multiball
- The fifth Atom Smasher lock begins five-ball play.