Subway / Cross Town pinball rules and strategy
The Strategy
Subway and Cross Town use red- and yellow-bumper hits to move two center values. Plunge a colored top lane to light its bumper, build both colors until their displayed values match, then shoot the center target for the combined award.
The goal
Use the plunge to light a useful bumper, build the red and yellow center values with bumper hits, then shoot the center target only when both values match.
Plunge for a colored top lane. Note which bumper becomes lit.
Send controlled shots beside the bumpers to return the ball to the upper playfield.
Use red-bumper hits to advance the red center value.
Use yellow-bumper hits to advance the yellow center value.
Compare the two center lights after each bumper sequence. Do not shoot the center target while the values differ.
When both colors show the same value, shoot the center target. Repeat the upper-play route for the next match.
Alternative route: Upper-play scoring
Use this when the center target rebound is unsafe or the two values are far apart.
- Shoot beside the bumpers instead of at the center target.
- Use the top lanes and lit bumper for steady scoring.
- Watch the two color values as the bumpers advance them.
- Return to the center target only after a useful match appears.
Need to know
- Colored top lanes
- The plunge can light one bumper to improve its value while it advances its center-value color.
- Red value
- Red-bumper hits advance the red center light through its value sequence.
- Yellow value
- Yellow-bumper hits advance the yellow center light through its value sequence.
In Subway and Cross Town, each colored top lane lights the matching bumper. Red-bumper hits raise the red value below the center target, and yellow-bumper hits raise the yellow value. Shoot the center target only when the two displayed values match because an unmatched pair pays just 10 points.
The goal
Use the plunge to light a useful bumper, build the red and yellow center values with bumper hits, then shoot the center target only when both values match.
- Plunge for a colored top lane. Note which bumper becomes lit.
- Send controlled shots beside the bumpers to return the ball to the upper playfield.
- Use red-bumper hits to advance the red center value.
- Use yellow-bumper hits to advance the yellow center value.
- Compare the two center lights after each bumper sequence. Do not shoot the center target while the values differ.
- When both colors show the same value, shoot the center target. Repeat the upper-play route for the next match.
Builds toward: 300-point center collect
- Advance both color lights through repeated bumper hits.
- Let a color roll past Special and return to 50 when needed.
- Match the red and yellow lights at 300.
- Shoot the center target before another bumper changes either value.