Terminator 3: Rise of the Machines pinball rules and strategy
The Strategy
Terminator 3 lets RED run on top of its three-lock Multiball. Lock three balls in the TX lane, leave one captive-ball hit for RED, then start Multiball before finishing R-E-D. Use the stack for called ramp sequences, Quick Fire, and the Multiball Super.
The goal
Shoot TX once to lower its drop and again to lock; repeat for three locks. Leave R-E-D one captive-ball hit short, start Multiball, then finish R-E-D so the mode runs with it. Use ramp sequences for Quick Fire and take Final Battle requirements when safely available.
Time the gun launch for Bonus Multiplier when you need the longer opening ball save. Take Lock or RPG only when their immediate value is better.
- The launch award changes by ball. The multiplier selection is the opening choice that adds a useful ball-save window on factory settings.
Shoot the TX lock lane once to lower its drop, then again to lock the ball. Repeat until three balls are locked.
Hit the captive ball three times to spell R-E-D, but leave the final hit until Multiball is ready.
Start Multiball at the third TX lock. Then finish R-E-D so RED runs on top of the active multiball.
- RED can stack onto an active mode or multiball, but it blocks new mode starts while running. Start RED last.
During the stack, complete indicated ramp sequences. Four consecutive called ramps trigger Quick Fire; use the gun when prompted.
Collect the Multiball Super Jackpot, Escape award, RPG, Assault, Max Escape, and Payback Time opportunities when safe. They are separate qualifications for Final Battle.
Alternative route: Recovery: Ramps, Security Levels, and Command Centre
Recovery pivot: Use this when the TX lock lane rejects toward the center.
- Shoot the A and B ramps to advance Security Levels.
- Complete circulating lane lights to advance Command Centre awards.
- Take Hurry-Up, Video Mode, RPG, or Assault when lit at a safe collect shot.
- Build four-ramp sequences for Quick Fire.
- Keep Escape progress alive by avoiding high-risk shots before the award is collected.
Need to know
- Main route
- Shoot TX once to lower its drop and again to lock; repeat for three locks.
- Long goal
- Lock three balls in the TX lane.
- Safer fallback
- Ramps, Security Levels, and Command Centre: Use this when the TX lock lane rejects toward the center.