The Mandalorian pinball rules and strategy

The Strategy

The Mandalorian lets a running Mission continue into Razor Crest Multiball; BOBA and FETT can then start a temporary playfield multiplier. For the first two Missions on default settings, the left scoop spots missing ramp shots: two scoop shots qualify a Mission from scratch and a third starts it. Both ramps also qualify Missions for a start at the left scoop. Start the Mission before the selected Multiball at the full center ramp. The first Multiball needs three Razor Crest target hits; during Multiball, complete BOBA and FETT for the multiplier.

The goal

Use the left scoop or both ramps for early Missions, the Razor Crest for multiball, and green BOBA and FETT targets for a scoring multiplier.

  1. Start a Mission

    For the first two Missions on default settings, each left-scoop shot spots one missing ramp. With neither ramp credited, shoot the scoop twice to qualify the It is a 60-second mode. Make the flashing yellow shots, usually followed by the left scoop. A timeout or drain fails it. A failed Mission cannot replay until This Is The Way. and a third time to start it. You can mix ramp shots with scoop credit. For later Missions, shoot both ramps, then the left scoop.

  2. Start a Razor Crest Multiball

    Hit the center Razor Crest target three times for the first Multiball. Before it is qualified, use BOBA and FETT to select Ice Spider or Pirates, then shoot the full center ramp to start it. Each later Razor Crest feature needs one more target hit.

  3. Start Boba Fett scoring

    During Multiball, complete the green BOBA and FETT targets to start the first 30-second It is the only playfield multiplier that can start during a multiball. Later activations require more target hits and begin with less time. Starting it when Scope and Hunter are active completes the Fire Triangle. +1x playfield multiplier.

Need to know
Main route
Prepare Scope, light Lit ramps add 25 Beskar during the hunt. Completing the two-orbit sequence awards at least 250 Beskar, starts a 75-second +1x multiplier, and re-enables Razor Crest progress when required., and qualify a Razor Crest Multiball.
Long goal
Play all three Razor Crest Multiballs.

Machine setup

  • Competition Play removes the Child, fixes the first five Missions and first three Razor Crest Multiballs in order, and starts Ambush on its first lit shot.
Sources and references7 source links and outbound references.
Contribute to this ruleset!

Your email is stored privately and only used to follow up about this report.

Edit on GitHub

Playbooks

The Mandalorian playfield

100%