Theatre of Magic pinball rules and strategy
The Strategy
Theatre of Magic uses left-orbit loops for THEATRE and Vanish, while M-A-G-I-C qualifies three locks for Magic Multiball. Select Levitating Woman and Start Illusion, reach 8x, then start Tiger Saw and repeat the captive-ball Jackpot. Use Magic Multiball when the center loop and Trunk are safe.
The goal
Select Levitating Woman and Start Illusion at the plunge. Spell THEATRE for 8x, use the left orbit to build Theatre and A qualified left-orbit lock prepares two-ball Tiger Saw Multiball., then start Two-ball play ends when one ball remains; the captive ball is the main jackpot shot.. Use Three-ball play lights every major shot except the center ramp to build Jackpot by 5,000,000 from a 50,000,000 base. when the center loop and Trunk are safe.
Select Levitating Woman and Start Illusion with the flippers before the plunge. Plunge a lit award.
Use the left orbit and top-lane feed to spell T-H-E-A-T-R-E and raise Bonus X to 8x.
Make seven lit left-orbit shots to light the The Trunk collects a decreasing award, but the seventh orbit earns the Theatre diamond even if the value is not collected. at the Trunk.
- The Trunk collects a decreasing award, but the seventh orbit earns the Theatre diamond even if the value is not collected.: The Trunk collects a decreasing award, but the seventh orbit earns the Theatre diamond even if the value is not collected.
Hit the captive ball three times for the first A qualified left-orbit lock prepares two-ball Tiger Saw Multiball., or six times for later Vanishes. Shoot the left orbit to lock the ball.
- A qualified left-orbit lock prepares two-ball Tiger Saw Multiball.: A qualified left-orbit lock prepares two-ball Two-ball play ends when one ball remains; the captive ball is the main jackpot shot..
Shoot the right orbit to release the lock and start Two-ball play ends when one ball remains; the captive ball is the main jackpot shot..
During Tiger Saw, shoot the captive ball for Jackpot. Repeat it as the value rises from 30,000,000 toward 70,000,000.
- Two-ball play ends when one ball remains; the captive ball is the main jackpot shot.: Two-ball play ends when one ball remains; the captive ball is the main jackpot shot.
When possible, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. one ball on the left flipper and use the right flipper for the left orbit, captive ball, or open Trunk.
For Three-ball play lights every major shot except the center ramp to build Jackpot by 5,000,000 from a 50,000,000 base., spell M-A-G-I-C with ramp shots, lock two balls in the center loop, then use the Trunk magnet for the third lock.
- Three-ball play lights every major shot except the center ramp to build Jackpot by 5,000,000 from a 50,000,000 base.: Three-ball play lights every major shot except the center ramp to build Jackpot by 5,000,000 from a 50,000,000 base.
Hit the Trunk until it opens, then shoot inside to collect the built Magic Jackpot.
If a A qualified left-orbit lock prepares two-ball Tiger Saw Multiball. ball is ready during Three-ball play lights every major shot except the center ramp to build Jackpot by 5,000,000 from a 50,000,000 base., shoot the right orbit to add it to play.
Alternative route: Recovery: Left orbit and 8x bonus
Recovery pivot: Use this when the captive ball, center loop, or Trunk rejects.
- Repeat the left orbit while its top return stays safe.
- Spell THEATRE and raise Bonus X toward 8x.
- Shoot the lit left orbit seven times to earn the Theatre diamond.
- Collect the Trunk hurry-up only when the Trunk feed is controlled.
- Protect the built drain bonus.
Need to know
- Theatre Hurry-Up
- Seven lit left-orbit shots light a decreasing Trunk collect and earn the Theatre diamond.
- Tiger Saw Multiball
- Hit the captive ball to qualify A qualified left-orbit lock prepares two-ball Tiger Saw Multiball., lock at the left orbit, then shoot the right orbit to release the ball and start the two-ball captive-ball Jackpot mode.
- Magic Multiball
- Spell MAGIC, lock two balls in the center loop, and use the Trunk magnet for the third lock.