Triple Strike pinball rules and strategy
The Strategy
In Triple Strike, collect the top saucer three times on one ball to hold pin bonus for the next ball. Complete A-B-C-D once to raise the left-orbit buttons, inlanes, and saucer to 10x value, then complete three ten-pin sets plus nine pins of the fourth for a held 39,000 bonus.
The goal
Make three top saucers to The third top-saucer collect stores the complete pin bonus for the next ball.. Complete A-B-C-D once to light the 10x lanes. Then build the held Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. to 39,000 without completing a fourth set.
Plunge the top saucer. From the right flipper, repeat the left orbit until the saucer has collected three times on this ball.
- The third top-saucer collect stores the complete pin bonus for the next ball.: The third top-saucer collect stores the complete Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. for the next ball.
- A saucer scores 500 unlit or 5,000 after A-B-C-D is complete.
Let bumper rebounds collect A and B and ball-saving shots collect C and D. Aim directly for a letter only when one or two remain to finish A-B-C-D.
- One A-B-C-D completion raises the three left-orbit buttons and both inlanes from 100 to 1,000. It raises the top saucer from 500 to 5,000.: One A-B-C-D completion raises the three left-orbit buttons and both inlanes from 100 to 1,000. It raises the top saucer from 500 to 5,000.
- A-B-C-D target progress carries between balls. The lit 10x values end at the drain.
Let upper feeds and safe shots roll over the ten center pin buttons. Complete three full pin sets for 30,000 bonus.
- Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike.: Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike.
- Three Strike lamps are available.
After three complete sets, collect up to nine pins in the fourth set for a 39,000 maximum. Do not collect the tenth pin; it resets the loose-pin portion to zero.
With The third top-saucer collect stores the complete pin bonus for the next ball. and a large Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. secured, repeat the lit left orbit and 5,000 saucer.
In Triple Strike, three top-saucer collects hold pin bonus for the next ball, while one A-B-C-D completion raises the left-orbit buttons, inlanes, and saucer to 10x value until the drain. Secure Hold Bonus first, complete three ten-pin sets plus nine pins of the fourth, then repeat the lit left orbit and 5,000 saucer without collecting the final pin that would reset the loose-pin value.
The goal
Make three top saucers to The third top-saucer collect stores the complete pin bonus for the next ball..Complete A-B-C-D once to light the 10x lanes.Then build the held Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. to 39,000 without completing a fourth set.
- Plunge the top saucer. From the right flipper, repeat the left orbit until the saucer has collected three times on this ball.
Hold Bonus setup and scoring
- The third top-saucer collect stores the complete pin bonus for the next ball.: The third top-saucer collect stores the complete Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. for the next ball.
- A saucer scores 500 unlit or 5,000 after A-B-C-D is complete.
- Let bumper rebounds collect A and B and ball-saving shots collect C and D. Aim directly for a letter only when one or two remain to finish A-B-C-D.
Green-star 10x values scoring details
- One A-B-C-D completion raises the three left-orbit buttons and both inlanes from 100 to 1,000. It raises the top saucer from 500 to 5,000.: One A-B-C-D completion raises the three left-orbit buttons and both inlanes from 100 to 1,000. It raises the top saucer from 500 to 5,000.
- A-B-C-D target progress carries between balls. The lit 10x values end at the drain.
- Let upper feeds and safe shots roll over the ten center pin buttons. Complete three full pin sets for 30,000 bonus.
Pin bonus scoring details
- Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike.: Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike.
- Three Strike lamps are available.
- After three complete sets, collect up to nine pins in the fourth set for a 39,000 maximum. Do not collect the tenth pin; it resets the loose-pin portion to zero.
- With The third top-saucer collect stores the complete pin bonus for the next ball. and a large Each unlit pin is worth 1,000. Each completed ten-pin set lights one 10,000 Strike. secured, repeat the lit left orbit and 5,000 saucer.
Builds toward: Held 39,000 bonus
- Make three top saucers to light The third top-saucer collect stores the complete pin bonus for the next ball..
- Complete three full pin sets and nine pins of the fourth.
- Drain without tilting. Start the next ball with the held 39,000.