Twist pinball rules and strategy
Strategy summary
The goal
Use the upper ON lane to change the bumper lights, advance the two bonuses at their marked switches, and score double in lit upper lanes.
Lit bumpers: Send the ball through the upper lane marked ON to alternate the bumper lights. The four pop bumpers score 10 points when lit.
Bonus advances: Hit a switch marked 5 points and Advance Bonus to score 5 points and advance the bonus on that side. The center target and lower center lane marked 10 points and Advance Two Bonus score 10 points and advance both bonuses.
Upper lanes: The three upper lanes are marked 20, 10, and 20 points. Their values double when lit.
Need to know
- Two retained bonuses
- The two bonuses remain at the end of the game unless a ball enters the corresponding capture hole.
- End-of-game match
- A lottery number matching the last digit of your score awards a free game.