Voltan Escapes Cosmic Doom pinball rules and strategy
The Strategy
Collect planets 1 through 9 to build bonus. Complete A-B-C-D to light 3x; A-B lights both spinners for 1,000 per spin, and C-D lights the center bumper for 1,000. The first complete planet set lights Jumbo Bonus and the second lights Super Bonus. Shoot through the spinners, and use a Shatz pass for return-lane planets 3 and 7 only when that transfer is safe.
The goal
Favor the two spinners because they feed the upper lanes and avoid direct center-target rebounds. Build A-B-C-D and the easy planets first; planets 3 and 7 are the limiting return-lane switches, so test one low-force Shoot a moving inlane ball up the opposite inlane, carrying it behind the slingshot toward the upper playfield. before relying on that route.
Shoot through either spinner to feed the top lanes and collect planets 1, 4, 6, and 9.
Complete A-B-C-D to light 3x bonus; A-B lights the spinners and C-D lights the center bumper.
Collect center planets 2, 5, and 8 only from controlled feeds or when one hit finishes the set.
Test a low-force Shoot a moving inlane ball up the opposite inlane, carrying it behind the slingshot toward the upper playfield. for return-lane planets 3 and 7; stop using it if the ball can cross into an outlane.
Complete all nine planets once for Jumbo Bonus and again for Super Bonus, then protect the multiplied end-of-ball value.
Need to know
- Build Planet Bonus
- Collect numbered planets 1 through 9.
- Light 3x
- Complete A-B-C-D.
- Light Spinners
- Complete A-B.