Centaur pinball rules and strategy

The Strategy

The goal

Complete O-R-B-S in exact order to start two-ball play, repeat the ordered bank during Multiball to add balls, then complete The targets score 10,000, 20,000, 40,000, and 80,000. They also add 1, 2, 4, and 8 bonus advances. to light the upper-right Collect Bonus and release a stored ball.

  1. Test both lane-change buttons. Note the outlane posts, tilt, target rebounds, and release feed.

  2. Complete the O, R, B, and S drop targets in exact order.

    • The exact sequence stores a ball and starts two-ball play. An out-of-order completion stores a ball but does not release it at once.: The exact sequence stores a ball and starts two-ball play. An out-of-order completion stores a ball but does not release it at once.
  3. During Multiball, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. one ball when possible. Repeat The exact sequence stores a ball and starts two-ball play. An out-of-order completion stores a ball but does not release it at once. to add another ball.

  4. Complete the 1, 2, 3, and 4 drop targets in exact order. Use the green reset target if the sequence is spoiled.

    • The targets score 10,000, 20,000, 40,000, and 80,000. They also add 1, 2, 4, and 8 bonus advances.: The targets score 10,000, 20,000, 40,000, and 80,000. They also add 1, 2, 4, and 8 bonus advances.
  5. Time the lit far upper-right Collect Bonus lane for its 5x lamp. An The targets score 10,000, 20,000, 40,000, and 80,000. They also add 1, 2, 4, and 8 bonus advances. completion also makes this the direct stored-ball release route.

  6. During Multiball, pass both left-arc stars before the captive-ball shot. This doubles its current value.

  7. Knock down the left inline drops while Multiball protects their rebounds. Use the open path as a second stored-ball release route.

Alternative route: Lane-change release

Use this plan when the ordered drop banks are not reliable.

  1. Use the left flipper button to change the left pair of bottom lanes.
  2. Use the right flipper button to change the right pair of bottom lanes.
  3. Complete all four lanes while a ball is stored. The fourth lane releases two-ball Multiball.
  4. Without a stored ball, build the top-lane bonus multiplier and complete 1-2-3-4 in any order to light Collect Bonus.
Need to know
ORBS
Complete the four drops in exact order to store a ball and start two-ball play.
1-2-3-4
An ordered completion scores rising values, builds bonus, and lights Collect Bonus.
Collect Bonus
The far upper-right target collects bonus and can release a stored ball when lit.

Machine setup

  • Confirm Centaur or Centaur II, not a licensed regional copy, plus ball count, tilt, Extra Ball and Special conversion, bonus hold, and multiplayer lock behavior.
  • Confirm ordered and unordered ORBS behavior, 1-2-3-4 release rules, five-step Collect Bonus multiplier, lane-change release, pity release, and five-ball capacity.
  • Test both lane-change pairs, ORBS and 1-2-3-4 banks, reset target, release target, captive ball and inline drops, trough, outlane posts, gates, and feeds.
Sources and references8 source links and outbound references.
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