Elvira's House of Horrors pinball rules and strategy

The Strategy

Elvira's House of Horrors lets a running Haunt continue into Garage Multiball. Shoot the House to qualify and start a Haunt; the third Garage lock starts Wild Women Multiball. Complete the Trunk and Hand of Fate target banks, then roll through the lit inlane for 30 seconds of 2x scoring.

The goal

Use the House for After you shoot a ramp, that shot is no longer lit until you make a different shot. Shooting the Garage or Crypt ends the transformation., the Garage for The first Garage drop lights all three locks. The third lock starts the multiball., or select Night of the Living Dead as your House Haunt.

  1. How to start a mode

    Shoot the House until its light turns purple. Select After you shoot a ramp, that shot is no longer lit until you make a different shot. Shooting the Garage or Crypt ends the transformation., then shoot the House again to start it. On the plunge, the Back Door skill shot qualifies a Haunt immediately, or starts it if already qualified. During a Haunt, a Back Door entry spots the next mode shot.

    Recommended mode: Werewolf of Washington

    Choose it when the orbits, ramps, and House are controlled shots.

    How to play it

    Shoot an orbit to transform, then shoot the flashing ramps or the House. Complete three transformations and return to the House for the final shot.

  2. Start Wild Women Multiball

    Hit the Garage drop target once, then shoot the Garage for three locks. The third lock starts The first Garage drop lights all three locks. The third lock starts the multiball..

Alternative route: Night of the Living Dead

Use this when both ramps are safer than the Werewolf orbit shots.

  1. Shoot the House until a Haunt is ready, select Night of the Living Dead, then shoot the House to start it. Each ramp can score once for extra points before you shoot the House again to reach stage two.
  2. Make four lit shots, alternating rather than immediately repeating the same shot. Shoot the lit Cellar, then shoot the House to finish the Haunt.
Need to know
Main route
Prepare two Wild Women locks.
Long goal
Play or start three Haunts to light House Party.
Safer fallback
Night of the Living Dead: Use this route when the orbits do not support the Werewolf combo timer.

Machine setup

  • Check Wild Market Value qualification and competition timers.
  • Test Garage, House, Crypt, Trunk, and left-ramp returns before choosing the stack.
Sources and references7 source links and outbound references.
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Playbooks

Elvira's House of Horrors playfield

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