Jaws pinball rules and strategy
The Strategy
Jaws lights Shark Encounters after hits to the center captive area or raised boat (one hit for the first Encounter, then one additional hit for each Encounter played). Start Beach Panic at the wave ramp, Night Swim at the left spinner, or Scars at the center ramp. Start Beach Panic or Night Swim before Jaws Multiball because a running Encounter continues into that Multiball.
The goal
Use the Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic. or Shows left spinner on the Full Jaws Premium playfield photographed from directly above. Start Beach Panic at the wave ramp or Night Swim at the left spinner. for an encounter, the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. and red arrows for Jaws Multiball, or the Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. for In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits..
How to start a mode
If stacking with Jaws Multiball, first hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. once and shoot three moving red-arrow shots. Then hit the boat or center captive area to light an encounter. Shoot the Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1., then immediately hit the boat or Shows captive ball on the Full Jaws Premium playfield photographed from directly above. Shoot the captive ball or bash boat one extra time to light boosts. to count that hit twice toward qualification. Shoot the Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic. to start Reach eight blue-shot progress. A rapid flash counts twice. Shoot the wave ramp. Then hit the fin for the full collect., or shoot the Shows left spinner on the Full Jaws Premium playfield photographed from directly above. Start Beach Panic at the wave ramp or Night Swim at the left spinner. to start Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the left orbit. Then hit the fin..
Recommended mode: Beach Panic or Night Swim
Choose the encounter whose start shot and lit shots are safer on the current machine.
How to play it
For Reach eight blue-shot progress. A rapid flash counts twice. Shoot the wave ramp. Then hit the fin for the full collect., earn eight units of progress at the blue-lit shots, then shoot the Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic. and hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards.. For Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the left orbit. Then hit the fin., earn four units of blue-shot progress, make the lit transition shot, then make three cyan or roving shots. Shoot the Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit., then hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards.. Rapidly flashing opening shots count twice. If the Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line. is prepared, use the yellow-feed and Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel. sequence below to start Jaws Multiball while the encounter runs. On Hit the radio target on the upper playfield to spot one mode shot, once per mode. The Pro does not have this upper-playfield shortcut., the upper-playfield radio target spots one mode shot, once per mode; this is not available on Pro.
Start Jaws Multiball 1
If the Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line. is not already prepared, hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. once and shoot three moving red-arrow shots. With the line ready, shoot a flashing yellow feed to raise the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards., hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. to attach one Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel., then shoot a flashing yellow feed to start Extra red awards raise the next jackpot to 3x. Five jackpots complete the multiball..
Alternative route: Mako Multiball
Use this when the fishing Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. and Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties. are controlled.
- Build Start Bounty with fishing-reel spins or right-ramp shots, then shoot the Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties. and select In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits.. Complete its four displayed tasks during single-ball play, then shoot the Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. to start Mako Multiball.
Need to know
- Shark Encounters
- Hit the boat or captive area to qualify an encounter, start it at the flashing Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic., Shows left spinner on the Full Jaws Premium playfield photographed from directly above. Start Beach Panic at the wave ramp or Night Swim at the left spinner., or Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1., and finish its phases before the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. collect expires.
- Jaws Multiball 1
- Hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. once, collect three moving red arrows, use a yellow feed to raise the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards., hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. to attach one Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel., then shoot a flashing yellow feed to start.
- Machete
- Complete the Shows left bank on the Full Jaws Premium playfield photographed from directly above. Machete: Complete the left bank while Light Machete is active. to light Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed., then roll through its lit inlane; the stored value multiplies only the next scoring shot.
Jaws lets a running Shark Encounter continue into Jaws Multiball, while Bounty Hunts advance on a separate track. Prepare the first chum line with one bucket hit and three moving red-arrow shots. Hit the center captive area or raised boat once for the first Encounter, plus one hit per Encounter played. Start Beach Panic at the wave ramp, Night Swim at the left spinner, or Scars at the center ramp. For the Beach Panic or Night Swim stack, use a flashing yellow feed to raise the fin, hit it to attach a barrel, then shoot a flashing feed for Jaws Multiball. Finish the Encounter during the stack; afterward, hunt Mako and collect Dart before bounty two.
The goal
Save Reach eight blue-shot progress. A rapid flash counts twice. Shoot the wave ramp. Then hit the fin for the full collect. or Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the left orbit. Then hit the fin. for Extra red awards raise the next jackpot to 3x. Five jackpots complete the multiball., finish the encounter during the stack, then hunt In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits. first and collect Doubles qualification progress for the next bounty and adds 1x to its final award. before the second bounty.
- Take the level-one bumper skill shot for more ball-save time. Use that save to test the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards., Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot., and mini-flipper feed.
- Use a Roll through the lane above the mini-flipper. Shoot the harpoon lane. Hit the fin before time expires. to earn A completed Quickshot lights the right ramp. Use the right flipper to select a perk. The ramp stores it.. Choose Each fin hit starts a short ball save. This protects encounter fin collects and Jaws Multiball qualification. when it is available, then collect it at the Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties. before working the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards..
Quickshot, Gear, and Shark Cage rules
- Roll through the lane above the mini-flipper. Shoot the harpoon lane. Hit the fin before time expires.: Roll through the lane above the mini-flipper. Shoot the Shows Harpoon lane on the Full Jaws Premium playfield photographed from directly above. The narrow harpoon lane is beside the mini-flipper in the upper-right area.. Hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. before time expires.
- Each rollover and completed Roll through the lane above the mini-flipper. Shoot the harpoon lane. Hit the fin before time expires. raises its multiplier to 7x. A miss resets the multiplier.
- A completed Quickshot lights the right ramp. Use the right flipper to select a perk. The ramp stores it.: A completed Roll through the lane above the mini-flipper. Shoot the harpoon lane. Hit the fin before time expires. lights the Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties.. Use the right flipper to select a perk. The ramp stores it.
- Each fin hit starts a short ball save. This protects encounter fin collects and Jaws Multiball qualification.: Each Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. hit starts a short ball save. This protects encounter Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. collects and Jaws Multiball qualification.
- Most A completed Quickshot lights the right ramp. Use the right flipper to select a perk. The ramp stores it. is spent automatically when its protection or boost triggers. Selling all six qualifies Great White.
- Prepare the first Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line. before starting a timed encounter: hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. once, then collect three moving red arrows. Leave the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. and Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel. sequence for after the encounter starts.
Prepare the first chum line before starting a timed encou…
- The Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. also advances this first line.
- Do this preparation before the encounter timer is running, rather than spending its opening shots on the whole Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line..
- With chum ready, hit the boat or Shows captive ball on the Full Jaws Premium playfield photographed from directly above. Shoot the captive ball or bash boat one extra time to light boosts. to light an encounter. A Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1. followed immediately by that hit counts twice toward qualification. Start Reach eight blue-shot progress. A rapid flash counts twice. Shoot the wave ramp. Then hit the fin for the full collect. at the Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic. or Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the left orbit. Then hit the fin. at the Shows left spinner on the Full Jaws Premium playfield photographed from directly above. Start Beach Panic at the wave ramp or Night Swim at the left spinner..
Encounter qualification and related rules
- Hit the boat or center captive area once, plus one extra hit for each encounter already played.: Hit the boat or center captive area once, plus one extra hit for each encounter already played.
- Reach eight blue-shot progress. A rapid flash counts twice. Shoot the wave ramp. Then hit the fin for the full collect.: Reach eight blue-shot progress. A rapid flash counts twice. Shoot the Shows Wave ramp on the Full Jaws Premium playfield photographed from directly above. The wave ramp is the major left-side ramp used to start and finish Beach Panic.. Then hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. for the full collect.
- Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the left orbit. Then hit the fin.: Score four blue progress. Make the lit transition shot. Score three cyan or roving shots. Shoot the Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit.. Then hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards..
- If the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. timer expires, the boat or shark offers a smaller backup collect. A backup does not raise Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed..
- Hit the radio target on the upper playfield to spot one mode shot, once per mode. The Pro does not have this upper-playfield shortcut.: Hit the radio target on the upper playfield to spot one mode shot, once per mode. The Pro does not have this upper-playfield shortcut.
- While the encounter runs, use the flashing Shows Harpoon lane on the Full Jaws Premium playfield photographed from directly above. The narrow harpoon lane is beside the mini-flipper in the upper-right area., Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit., or Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1. to raise the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards.. Hit it to attach one Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel., then shoot a flashing feed to start Extra red awards raise the next jackpot to 3x. Five jackpots complete the multiball..
Chum line and Barrel rules
- Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line.: Hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. once. Collect three moving red arrows. The bucket also advances this first line.
- Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel.: Shoot the Shows Harpoon lane on the Full Jaws Premium playfield photographed from directly above. The narrow harpoon lane is beside the mini-flipper in the upper-right area., Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit., or Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1. to raise the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards.. Hit the Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. to attach one Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel..
- Start the multiball at the Shows Harpoon lane on the Full Jaws Premium playfield photographed from directly above. The narrow harpoon lane is beside the mini-flipper in the upper-right area., Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit., Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1., or Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties..
- During the stack, finish the encounter first. Then make three red awards and collect the yellow-and-red multiball jackpot.
Jaws Multiball 1 setup and scoring
- Extra red awards raise the next jackpot to 3x. Five jackpots complete the multiball.: Extra red awards raise the next jackpot to 3x. Five jackpots complete the multiball.
- Three chum-bucket hits add one ball. The multiball ends when one ball remains.
- Back in single-ball play, complete the Shows left standup on the Full Jaws Premium playfield photographed from directly above. Complete the left standup bank to light Machete at an inlane. bank while Light Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed. is active. For a later encounter Shows Shark fin target on the Full Jaws Premium playfield photographed from directly above. The fin rises from the center-right playfield and completes many encounter and bounty awards. collect, Beach Closed collect, or final Feeding Frenzy target, pass through the lit Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed. inlane immediately before that scoring shot.
Machete setup and scoring
- Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed.: Complete the Shows left bank on the Full Jaws Premium playfield photographed from directly above. Machete: Complete the left bank while Light Machete is active. while Light Complete the left bank while Light Machete is active. Roll through the lit inlane or use its ramp feed. is active. Roll through the lit inlane or use its ramp feed.
- The next scored shot spends the stored multiplier. It starts at 2x. Each full encounter adds 1x permanently.
- Normal left-bank qualification is unavailable during multiball, except during Pipit. Do not try to light it after the encounter-and-multiball stack has already begun.
- Build Start Bounty with fishing-reel spins or right-ramp shots, then shoot the Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties. and select In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits.. Complete its four tasks during single-ball play, then shoot the Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. to start Mako Multiball.
Mako setup and scoring
- In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits.: In single-ball play, collect 80 Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. spins, three ramps, one pop hit, and two chum-bucket hits.
- Shoot the Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. to start two-ball Mako Multiball. Shoot a green shot, then hit the shark. Repeat before its health regenerates.
- Use the Shows Fishing reel spinner on the Full Jaws Premium playfield photographed from directly above. The fishing reel is the lower-center spinner and Mako start shot. or Shows left orbit on the Full Jaws Premium playfield photographed from directly above. Shoot the left orbit. for the final green shot. Then hit the shark. A successful capture starts Celebration Multiball.
- A failed attempt keeps progress. Its retry uses half the task count, but gives a smaller award and no bonus A completed Quickshot lights the right ramp. Use the right flipper to select a perk. The ramp stores it..
- After catching In single-ball play, collect 80 reel spins, three ramps, one pop hit, and two chum-bucket hits., light A completed Quickshot lights the right ramp. Use the right flipper to select a perk. The ramp stores it., choose Doubles qualification progress for the next bounty and adds 1x to its final award. with the right flipper, and collect it at the Shows Right ramp and Gear collect on the Full Jaws Premium playfield photographed from directly above. The right ramp collects Gear and starts selected bounties. before starting the second bounty.
Dart setup and scoring
- Doubles qualification progress for the next bounty and adds 1x to its final award.: Doubles qualification progress for the next bounty and adds 1x to its final award.
Builds toward: Smile, You Son of A…
- For the second Jaws Multiball, hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. twice, complete its Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line., complete Ready Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel., attach two barrels, and shoot a lit feed shot to start.
- For Cage Dive, hit the Shows Chum bucket target on the Full Jaws Premium playfield photographed from directly above. The chum bucket sits in the left-center playfield and advances chum lines. three times, complete its Hit the chum bucket once. Collect three moving red arrows. The bucket also advances this first line., complete Ready Shoot the harpoon lane, left orbit, or center ramp to raise the fin. Hit the fin to attach one barrel., attach three barrels, and shoot a lit feed shot to start.
- When no other mode is running, shoot the lit Shows center ramp on the Full Jaws Premium playfield photographed from directly above. Use the harpoon lane, left orbit, or center ramp to raise the fin; hit it to attach one barrel, then shoot a flashing feed to start Jaws Multiball 1. to start Smile.
Pro / Premium differences
- Shark Encounter boostsPro: Shoot the Shows captive ball on the Full Jaws Premium playfield photographed from directly above. Shoot the captive ball or bash boat one extra time to light boosts. or bash boat one extra time to light boosts. During an encounter, keep using that shot to advance them.Premium / LE: Shoot the raised shark toy to light boosts. During an encounter, one, two, then three shark hits advance the three boost levels.
- Pro lights two required shots per phase. Premium and LE light three shots and require any two. phase shotsPro: Two shots are lit in each phase; make both to advance.Premium / LE: Three shots are lit in each phase; make any two to advance.
- Orca Wheel awardsPro: The upper-playfield wheel is not present. Shark Ramps can appear as a random Quint's Shack award.Premium / LE: Lookout Tower and steering-wheel progress light five selectable Orca Wheel awards, followed by Say Ah! after the full set.