Royal Flush / Card Whiz pinball rules and strategy
The Strategy
Royal Flush and Card Whiz use the far-left lane to collect the white, pink, and green Jokers, which raise every drop-target value. Collect all three colors, then shoot the drop bank from the left flipper and return to the far-left lane after the bank is down.
The goal
Shoot the far-left white lane from the right flipper. Use its upper return to collect all three Each collected color adds 1,000 to every drop-target value.. Then shoot the drop bank from the left flipper at 4,000 per target. Return to the white lane after the bank is complete.
Plunge for the It lights the far-left white lane and the right-side Open Gate lane for 3,000. lane at the upper left.
- It lights the far-left white lane and the right-side Open Gate lane for 3,000.: It lights the far-left white lane and the right-side Open Gate lane for 3,000.
Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. on the right flipper and test the far-left white lane.
Repeat the far-left lane until white, pink, and green Each collected color adds 1,000 to every drop-target value. are collected.
- Each collected color adds 1,000 to every drop-target value.: Each collected color adds 1,000 to every drop-target value.
- A white, pink, or green lane scores 500 when unlit or 3,000 when lit.: A white, pink, or green lane scores 500 when unlit or 3,000 when lit.
Transfer a left-flipper ball to the right flipper until all three Each collected color adds 1,000 to every drop-target value. are collected.
After all three Each collected color adds 1,000 to every drop-target value. are lit, shoot the drop bank from the left flipper.
- Each target now scores 4,000.: Each target now scores 4,000.
- Shoot both Jacks, three Queens, both Kings, the Ace, then the Ten.: Shoot both Jacks, three Queens, both Kings, the Ace, then the Ten.
After all drops are down, shoot the center 3,000 pad from the left flipper.
Return to the far-left white lane from the right flipper.
On a It applies on ball 5 in five-ball play and on balls 2 and 3 in three-ball play. ball, start the drop-target sets earlier when their drain value is worth the risk.
- It applies on ball 5 in five-ball play and on balls 2 and 3 in three-ball play.: It applies on ball 5 in five-ball play and on balls 2 and 3 in three-ball play.
Alternative route: Recovery: Repeat the far-left white lane
Recovery pivot: Use this when drop-target rebounds are unsafe.
- Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. the ball on the right flipper.
- Shoot the far-left white lane.
- Collect missing Joker lanes when the ball returns to the upper playfield.
- Repeat while the lane feed remains controlled.
- Stop after a return reaches the center or an outlane.
Need to know
- Jokers
- White, pink, and green Each collected color adds 1,000 to every drop-target value. each raise every drop-target value by 1,000.
- Far-left white lane
- The lit lane scores 3,000 and returns the ball to the upper Joker lanes.
- Drop bank
- Each of the nine drops scores 1,000 plus 1,000 for each collected Joker.