Scared Stiff pinball rules and strategy

The Strategy

Three left-ramp and left-loop locks start Stiff in the Coffin, while repeated Crate hits start Terror from the Crate in Scared Stiff. Soft-plunge Spin Spider for Coffin, then use the Multiball route whose shots return safely.

The goal

Soft-plunge into Spin Spider and take Coffin, shoot the left ramp and left loop to collect three locks, then alternate ramp Jackpots during Three locks start three-ball play. Alternate the lit ramp Jackpots. or control one ball and repeat the left ramp.

  1. Soft-plunge just beyond the second gate to enter Spin Spider. Stop it on Coffin.

  2. Shoot the left ramp to light a lock. Shoot the left loop to collect it. Repeat for all three locks.

  3. Start Three locks start three-ball play. Alternate the lit ramp Jackpots. and alternate the left and right ramp Jackpots.

    • Three locks start three-ball play. Alternate the lit ramp Jackpots.: Three locks start three-ball play. Alternate the lit ramp Jackpots.
    • The Coffin Web award restarts this multiball once after it ends.: The Coffin Web award restarts this multiball once after it ends.
  4. If alternating ramps breaks control, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. spare balls on the left and shoot one controlled ball. Unlit ramp shots still raise the Jackpot.

  5. Use the right ramp to relight Spin Spider during single-ball play. Collect useful Web awards only before another multiball starts.

  6. Continue the six Tale objectives toward Scared Stiff. Do not force the Crate when its rebound is unsafe.

Alternative route: Left-ramp loop

Use this when the Crate, Coffin lock loop, or upper kickout is unsafe.

  1. Repeat the left ramp from a controlled feed.
  2. Use its growing value and same-flipper return to advance Boney Beast.
  3. Take Terror from the Crate only after the Crate restart Web award is collected.
  4. Return to Coffin progress when the left loop is under control.
Need to know
Spin Spider
A soft plunge can enter the spider, where Coffin advances the lock and awards one Three locks start three-ball play. Alternate the lit ramp Jackpots. restart.
Stiff in the Coffin
Shoot the left ramp to light Lock and the left loop to collect it three times, then alternate ramp Jackpots during three-ball play.
Terror from the Crate
Hit the Crate enough times to start two-ball play with repeatable Crate Jackpots.
Sources and references4 source links and outbound references.
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Playbooks

Scared Stiff playfield

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