Star Trek is a multiplier-and-bonus loop. Complete the four-bank twice for 3x, build base bonus with the upper features, then shoot Warp Speed to collect the multiplied bonus and return to the shooter lane without resetting it.
The goal
Complete the four drops twice for 3x. Use the saucer, B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. shots, side lanes, and inlanes until base bonus reaches 29,000. Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. to collect 87,000 and return to the shooter lane. The collect preserves bonus, so repeat it after each controlled replunge.
Plunge for a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter. Prefer the top saucer when its feed is known.
B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.: B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.
Top saucer: It scores 3,000, adds three base-bonus advances, and spots the lit letter. Bumper and slingshot hits rotate that letter.
Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move.CradleHold a raised flipper so a slow ball settles against it, giving you time to plan your next move.Read the full Cradle technique the first controllable ball. Test one four-bank drop-target hit.
Complete the four-bank twice.
Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.: Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.
A bank completion scores 5,000 and resets the bank. Drop progress and Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x. reset after the ball.
A third same-ball completion scores Special under the configured replay setting.
After 3x, stop direct drop shots. Send the ball through the left orbit toward the upper features.
Use the saucer, B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. shots, side lanes, and inlanes to build base bonus toward 29,000.
When bonus is valuable, shoot the upper-right Warp Speed lane from the left flipper.
The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.: The lane scores the full base bonus with Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.. It preserves both values and returns the ball to the shooter lane.
Use the replunge for a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter or a controlled upper feed.
Repeat The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. while the left-flipper shot and bumper exit remain controlled.
A normal drain collects the same multiplied bonus. A tilt cancels that collect.
Alternative route: Recovery: One bank, safe upper feeds, and Warp Speed
Recovery pivot: Use this plan when repeated drop-bank rebounds threaten the center drain.
Complete the drop bank once to light 2x.
Stop target shots after the first dangerous rebound.
Use the left orbit to reach the saucer, top lanes, and upper-left stars.
Use the top lanes, side lanes, inlanes, saucer, and standup targets to raise base bonus.
Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. after base bonus becomes valuable.
Use each replunge to add a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter.
Repeat the collect at 2x rather than risking the second bank.
Need to know
Bonus X
The first two drop-bank completions light 2x and 3x for the current ball.
Warp Speed
The upper-right lane collects the full multiplied bonus without resetting it and returns the ball for a replunge.
B-A-L-L-Y
Top lanes, three standups, and the saucer complete a stored award ladder from points to Special.
Star Trek is a multiplier-and-bonus loop. Reach 29,000, shoot Warp Speed for 87,000, and use the returned ball for another controlled plunge. Repeat Warp Speed while the left-flipper shot and bumper exit remain predictable.
The goal
Complete the four drops twice for 3x.Use the saucer, B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. shots, side lanes, and inlanes until base bonus reaches 29,000.Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. to collect 87,000 and return to the shooter lane.The collect preserves bonus, so repeat it after each controlled replunge.
Plunge for a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter. Prefer the top saucer when its feed is known.B-A-L-L-Y and Top saucer rules
B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.: B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.
Top saucer: It scores 3,000, adds three base-bonus advances, and spots the lit letter. Bumper and slingshot hits rotate that letter.
Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move.CradleHold a raised flipper so a slow ball settles against it, giving you time to plan your next move.Read the full Cradle technique the first controllable ball. Test one four-bank drop-target hit.
Complete the four-bank twice.Bonus X scoring details
Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.: Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.
A bank completion scores 5,000 and resets the bank. Drop progress and Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x. reset after the ball.
A third same-ball completion scores Special under the configured replay setting.
After 3x, stop direct drop shots. Send the ball through the left orbit toward the upper features.
Use the saucer, B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. shots, side lanes, and inlanes to build base bonus toward 29,000.
When bonus is valuable, shoot the upper-right Warp Speed lane from the left flipper.Warp Speed scoring details
The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.: The lane scores the full base bonus with Each target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.Bonus XEach target scores 500 and adds one base-bonus advance. The first bank lights 2x. The second lights 3x.. It preserves both values and returns the ball to the shooter lane.
Use the replunge for a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter or a controlled upper feed.
Repeat The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. while the left-flipper shot and bumper exit remain controlled.
A normal drain collects the same multiplied bonus. A tilt cancels that collect.
↪Fallback: Recovery: One bank, safe upper feeds, and Warp Speed
Recovery pivot: Use this plan when repeated drop-bank rebounds threaten the center drain.
Complete the drop bank once to light 2x.
Stop target shots after the first dangerous rebound.
Use the left orbit to reach the saucer, top lanes, and upper-left stars.
Use the top lanes, side lanes, inlanes, saucer, and standup targets to raise base bonus.
Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. after base bonus becomes valuable.
Use each replunge to add a missing B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. letter.
Repeat the collect at 2x rather than risking the second bank.
↔Alternative: Position play: B-A-L-L-Y award ladder
When trailing, use this higher-ceiling route: use this plan when the saucer and letter shots are safer than the drop bank.
Collect B and A at the top lanes.
Collect L, L, and Y at the three middle-right standups.
Use the top saucer to spot its rotating lit letter.
The first completion scores 10,000 or 25,000, depending on Switch 29.
Later completions score 25,000, then 50,000, then light outlane Special.
After Special lights, another completion awards Special or 50,000, depending on Switch 23.
Partial and completed-letter progress carries between balls.
↔Alternative: Hyperspace and Extra Ball
Use this plan when upper-left feeds are safe and the configured The next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead.Extra BallThe next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead. has value.
Roll through the two upper-left star rollovers or a lit inlane.Hyperspace Value and Extra Ball rules
Each eligible rollover scores and raises the lit value. It starts at 2,000 or 4,000 and reaches 10,000.Hyperspace ValueEach eligible rollover scores and raises the lit value. It starts at 2,000 or 4,000 and reaches 10,000.: Each eligible rollover scores and raises the lit value. It starts at 2,000 or 4,000 and reaches 10,000.
The next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead.Extra BallThe next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead.: The next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead.
Continue until The next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead.Extra BallThe next Hyperspace advance after 10,000 awards a replay ball. Novelty settings score 25,000 instead. lights at the Hyperspace award.
Collect the next eligible star or lit inlane.
After the award, each upper-left star scores 10,000.
Do not force the route when replay awards are disabled.
↔Alternative: Lit center-target bonus
Use this only after its direct rebound is known.
Read the center-target lamp.
A lit hit scores 3,000 and adds three base-bonus advances.
An unlit hit scores 300.
Switch 24 makes the lamp stay lit or alternate with bumper and slingshot hits.
Use the saucer, B and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls.B-A-L-L-YB and A are top lanes. L-L-Y are right standups. The saucer spots its lit letter. Progress carries between balls. shots, side lanes, and inlanes until base bonus reaches 29,000.
Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. for 87,000.
Use the returned ball for another controlled plunge.
Shoot The lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane.Warp SpeedThe lane scores the full base bonus with Bonus X. It preserves both values and returns the ball to the shooter lane. again while bonus remains at 29,000 and 3x.
Sources and references6 references6 source links and outbound references.