Stars pinball rules and strategy

The Strategy

In Stars, collecting all five star standups raises the right spinner to 1,000 per spin and lights a roaming Special. When Special awards 100,000, hit the star carrying the red lamp and follow it for another collect when allowed. When Special gives no points, repeat the built right spinner instead.

The goal

Check the The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.. If it scores 100,000, collect all five stars and repeat the Completing all five stars lights one star target. Any switch hit moves the lit target.. Otherwise, build the right spinner to 1,000 and rip it.

  1. Before play, confirm whether a Special gives no points, one 100,000 award per ball, or unlimited 100,000 awards. Test the right spinner and center post.

    • The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.: The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.
    • One random star is already collected at the start of each ball.
  2. On the plunge, hit an uncollected white or green star near the top bumper.

  3. Collect all five star standups. Each collected star raises the right spinner by 200, up to 1,000 per spin.

    • Star target: A hit scores 500 and adds one bonus advance. A lit target is collected.
    • The collected stars and right-spinner value stay for the rest of the ball.
  4. If Specials score points, hit the star with the roaming red lamp. Use safe switch hits to move the lamp when its target is dangerous.

    • Completing all five stars lights one star target. Any switch hit moves the lit target.: Completing all five stars lights one star target. Any switch hit moves the lit target.
    • With unlimited 100,000 Specials, keep collecting the lit star. With a one-per-ball limit, stop after the first collect.
  5. After the allowed Special, or when Specials score no points, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. on the left flipper and repeat the right spinner for up to 1,000 per spin.

  6. If the right spinner is weak, complete the drop banks for Bonus X and left-spinner value.

    • Complete one bank for 2x bonus.: Complete one bank for 2x bonus.
    • Complete both banks for 3x bonus.: Complete both banks for 3x bonus.
    • Complete both banks for a Wow or Special, based on operator settings.: Complete both banks for a Wow or Special, based on operator settings.
    • An award resets both banks. Bonus X resets at the drain.
  7. When using the drops, hit a center target in either bank to add 400 per spin to the left spinner. Rip the left spinner before a bank reset removes that value.

    • Left spinner: It starts at 200 per spin and can reach 1,000 after both center targets.
    • If both outer targets in a bank are down, the remaining center target scores an extra 7,000.
    • Maximum end-of-ball bonus is 19,000 at 3x, or 57,000.

Alternative route: Drop banks and bonus

Use this when one star target does not register, the Completing all five stars lights one star target. Any switch hit moves the lit target. is disabled, or the right spinner is weak.

  1. Complete one drop bank to light 2x bonus.
  2. Complete both banks to light 3x bonus.
  3. Build base bonus with star targets, lit lower lanes, and rollover buttons.
  4. Use the left spinner before a bank reset removes its built value.
Need to know
Main route
Check the The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points..
Long goal
With unlimited point Specials, keep all five stars complete and follow the roaming red lamp.
Safer fallback
Drop banks and bonus: Use this when one star target does not register, the Completing all five stars lights one star target. Any switch hit moves the lit target. is disabled, or the right spinner is weak.

Machine setup

  • Confirm Bally Stars, ball count, Special setting, and any 100,000 conversion.
  • Test star standups, both spinners, drop banks, and upper feeds.
Sources and references8 source links and outbound references.
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