Stars pinball rules and strategy
The Strategy
In Stars, collecting all five star standups raises the right spinner to 1,000 per spin and lights a roaming Special. When Special awards 100,000, hit the star carrying the red lamp and follow it for another collect when allowed. When Special gives no points, repeat the built right spinner instead.
The goal
Check the The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.. If Special scores 100,000, collect all five stars and hit the red-lit star. Repeat only when multiple Specials per ball are enabled. Otherwise, build the right spinner to 1,000 and rip it.
Before play, confirm whether a Special gives no points, one 100,000 award per ball, or unlimited 100,000 awards. Test the right spinner and center post.
- The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.: The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.
- One random star is already collected at the start of each ball.
On the plunge, hit an uncollected white or green star near the top bumper.
Collect all five star standups. Each collected star raises the right spinner by 200, up to 1,000 per spin.
- Star target: A hit scores 500 and adds one bonus advance. A lit target is collected.
- The collected stars and right-spinner value stay for the rest of the ball.
If Specials score points, hit the star with the roaming red lamp. Use safe switch hits to move the lamp when its target is dangerous.
- Completing all five stars lights one star target. Any switch hit moves the lit target.: Completing all five stars lights one star target. Any switch hit moves the lit target.
- With unlimited 100,000 Specials, keep collecting the lit star. With a one-per-ball limit, stop after the first collect.
After the allowed Special, or when Specials score no points, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. on the left flipper and repeat the right spinner for up to 1,000 per spin.
If the right spinner is weak, complete the drop banks for Bonus X and left-spinner value.
- Complete one bank for 2x bonus.: Complete one bank for 2x bonus.
- Complete both banks for 3x bonus.: Complete both banks for 3x bonus.
- Complete both banks for a Wow or Special, based on operator settings.: Complete both banks for a Wow or Special, based on operator settings.
- An award resets both banks. Bonus X resets at the drain.
When using the drops, hit a center target in either bank to add 400 per spin to the left spinner. Rip the left spinner before a bank reset removes that value.
- Left spinner: It starts at 200 per spin and can reach 1,000 after both center targets.
- If both outer targets in a bank are down, the remaining center target scores an extra 7,000.
- Maximum end-of-ball bonus is 19,000 at 3x, or 57,000.
Alternative route: Drop banks and bonus
Use this when one star target does not register, the Completing all five stars lights one star target. Any switch hit moves the lit target. is disabled, or the right spinner is weak.
- Complete one drop bank to light 2x bonus.
- Complete both banks to light 3x bonus.
- Build base bonus with star targets, lit lower lanes, and rollover buttons.
- Use the left spinner before a bank reset removes its built value.
Need to know
- Main route
- Check the The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points..
- Long goal
- With unlimited point Specials, keep all five stars complete and follow the roaming red lamp.
- Safer fallback
- Drop banks and bonus: Use this when one star target does not register, the Completing all five stars lights one star target. Any switch hit moves the lit target. is disabled, or the right spinner is weak.
In Stars, each collected star raises the right spinner by 200, and all five light a roaming Special. When Special awards 100,000, collect the red-lit star as often as the operator setting allows, then repeat the 1,000-per-spin right spinner. When Special gives no points, use the drop banks for 3x Bonus and left-spinner value while protecting the 57,000 maximum bonus.
The goal
Check the The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points..If Special scores 100,000, collect all five stars and hit the red-lit star.Repeat only when multiple Specials per ball are enabled.Otherwise, build the right spinner to 1,000 and rip it.
- Before play, confirm whether a Special gives no points, one 100,000 award per ball, or unlimited 100,000 awards. Test the right spinner and center post.
Special setting setup and scoring
- The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.: The operator setting changes the highest-value strategy. Do not assume a replay or extra ball converts to points.
- One random star is already collected at the start of each ball.
- On the plunge, hit an uncollected white or green star near the top bumper.
- Collect all five star standups. Each collected star raises the right spinner by 200, up to 1,000 per spin.
Star target scoring details
- Star target: A hit scores 500 and adds one bonus advance. A lit target is collected.
- The collected stars and right-spinner value stay for the rest of the ball.
- If Specials score points, hit the star with the roaming red lamp. Use safe switch hits to move the lamp when its target is dangerous.
Roaming Special rule details
- Completing all five stars lights one star target. Any switch hit moves the lit target.: Completing all five stars lights one star target. Any switch hit moves the lit target.
- With unlimited 100,000 Specials, keep collecting the lit star. With a one-per-ball limit, stop after the first collect.
- After the allowed Special, or when Specials score no points, Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. on the left flipper and repeat the right spinner for up to 1,000 per spin.
- If the right spinner is weak, complete the drop banks for Bonus X and left-spinner value.
First drop-bank award, Second award, and Later awards rules
- Complete one bank for 2x bonus.: Complete one bank for 2x bonus.
- Complete both banks for 3x bonus.: Complete both banks for 3x bonus.
- Complete both banks for a Wow or Special, based on operator settings.: Complete both banks for a Wow or Special, based on operator settings.
- An award resets both banks. Bonus X resets at the drain.
- When using the drops, hit a center target in either bank to add 400 per spin to the left spinner. Rip the left spinner before a bank reset removes that value.
Left spinner scoring details
- Left spinner: It starts at 200 per spin and can reach 1,000 after both center targets.
- If both outer targets in a bank are down, the remaining center target scores an extra 7,000.
- Maximum end-of-ball bonus is 19,000 at 3x, or 57,000.
Builds toward: Repeatable 100,000 Special or 57,000 bonus
- With unlimited point Specials, keep all five stars complete and follow the roaming red lamp.
- With Specials disabled, build 19,000 base bonus and 3x through the drops.